Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Simulating "rough" waveguides #23

Open
beniroquai opened this issue Aug 31, 2021 · 0 comments
Open

Simulating "rough" waveguides #23

beniroquai opened this issue Aug 31, 2021 · 0 comments

Comments

@beniroquai
Copy link

This is an awesome project! Thanks a lot for taking so much effort to make it open-source!
I was wondering about two things which may be closely related:

  1. Is it possible to introduce "custom" objects like a waveguide with a rough/scattering surface that is a bit more complex by side-loading a numpy matrix of refractive indices
  2. What is the easiest way to "export" the refractive indices as a rendered matrix (e.g. 2D numpy array with spatially varying refractive indices)

From what I understand, one has to define the object e.g. waveguide by placing geometrical primitives (e.g. rectangular), but maybe I missed a detail here.

Thanks a lot!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant