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The latest release is full of mismatched types errors. #2
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Thanks for the report. I must've missed this while testing without default features. I think the collectors module can go, actually. I find myself updating them too often to fit the purposes of whatever app I'm writing. I don't think any of that should actually be part of this crate. I'll put up a release that removes them and bumps the other deps soon. |
No problem! Just to add some thoughts about the collectors module from the time I had to look into it, I think the gltf conversion can be useful when working with Bevy, since it's the file format it supports, and I thought the Mesh struct seems to provides a convenient way to interact with the data, so to me at least it seems like a useful module, but I guess in the end it depends on what you are working on. Having to change it all the time does seem like a pain. Great to hear you will put up a new release though, thanks. |
It's pretty nice that you were able to get this far in earlier versions of Bevy. I think you could probably take some inspiration from C++ libraries that provide similar functionality, like Nifly and Niflib, at least for how to make the versioning work, and I think there is also a python library that offer nice ergonomics, if I am not mistaken. Even if their solutions wouldn't quite fit well in this project, they could give you some nice ideas. |
25 errors where the compiler says: expected
USize64
, foundu32
. In file src\collectors\gltf.rs.The text was updated successfully, but these errors were encountered: