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What happened to .png textures in meshroom_batch ? #2146

Closed Answered by cbentejac
informatter asked this question in Q&A
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Hi @informatter,

The default value for the textures' file type is indeed .exr, but you can get them as .png by overwriting the corresponding parameter with the following argument in meshroom_batch: --paramOverrides Texturing_1.colorMapping.colorMappingFileType="png".

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@informatter
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