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OpenCanvas

Reusable performance focused canvas built in TypeScript and on top of the latest web tech.

Browser Support

Feature Desktop Phone
Google Chrome Microsoft Edge Safari Firefox Opera Internet Explorer Google Chrome Firefox Samsung Internet
Canvas 4 12 3.1 2 10 9 ✔️ 3.2 4
Canvas2D API 4 12 3.1 2 10 9 ✔️ 3.2 4
Web Workers 4 12 4 3.5 11.5 10 ✔️ 5 4
WebGL 8 12 5.1 4 12.1 11 ✔️ 8 4
WebGL 2.0 56 79 15 51 43 ✔️ 15 7.2
OffscreenCanvas 69 79 17 105 64 ✔️ 17 10.1
WebGPU 113 113 TP 63 🧪 99 ✔️ 17.4 🧪 24
Support
Minimum 4 12 4 3.5 11.5 10 ✔️ 5 4
Full 113 113 TP 105 99 ✔️ 17.4 🧪 24
ℹ️ Contains data provided by Can I use based on used technologies.
ℹ️ The numbers above represent the minimum browser versions supporting the specified feature.
ℹ️ Overall minimum support is met when the browser supports Canvas, Canvas2D API and Web Workers.
✔️ Supported    ❌ Not Supported    🧪 Experimental Support (requires additional configuration)

Installation

npm

npm install @adamsarek/opencanvas --save

CDN

<link href="https://cdn.jsdelivr.net/npm/@adamsarek/opencanvas@latest/dist/opencanvas.css" rel="stylesheet">
<script src="https://cdn.jsdelivr.net/npm/@adamsarek/opencanvas@latest/dist/opencanvas.js"></script>

Getting Started

1. Target Element

<canvas class="opencanvas"></canvas>

2. Create

const options = {};
const openCanvas = new OpenCanvas(options);

Options

Key Value Description
Type Expected Default
selector string
string[]
CSS selector
classList
'.opencanvas' Select target element.
theme string 'auto' | 'dark' | 'light' 'auto' Choose a theme.

Functions

Function Arguments Return Description
Name Type Expected Default Type
create void Create OpenCanvas.