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[Bug] Crystal Mine and Might & Magic are Ancient Spells set to being castable by NPC Wizards #226

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KnightCa opened this issue Jan 5, 2024 · 0 comments
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@KnightCa
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KnightCa commented Jan 5, 2024

Is there an existing issue for this?

  • I have searched the existing issues

Observed behaviour

The Ancient Spells Crystal Mine and Might & Magic are currently set to be castable by NPC Wizards.

Can we have these set to not be found on NPC Wizards, similar to most of the other Ancient Spells.

In addition Crystal Mine is set to be castable by a Dispenser, but doesn't seem to do anything when triggered. This may be better suited to change the json to have it be unavailable on Dispensers.

Expected behaviour

Ancient Spells should generally not be found being cast by NPC Wizards, with a few exceptions (Dimensional Anchor, Dispel Greater Magic, Dispel Lesser Magic, Suppression) because they give a very strong edge for NPCs.

Steps to reproduce

  1. Check the Ancient Spellcraft asset/spells folder for these two spells.
  2. Note that despite being Ancient Spells, they are set to be castable by NPCs.

Crashlog

No response

Environment (Singleplayer/Server, etc.)

Issue present on both sides

Mod version

1.5.11-PreRelease-4f214c5

Forge version

1.12.2-forge-14.23.5.2860

Other mods

No response

@KnightCa KnightCa added the bug Something isn't working label Jan 5, 2024
WinDanesz added a commit that referenced this issue Jan 27, 2024
WinDanesz added a commit that referenced this issue Jan 27, 2024
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