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Biome replacer not working when nature's spirit is presentt #21

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JpnRndr01 opened this issue Nov 23, 2024 · 2 comments
Open

Biome replacer not working when nature's spirit is presentt #21

JpnRndr01 opened this issue Nov 23, 2024 · 2 comments
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@JpnRndr01
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JpnRndr01 commented Nov 23, 2024

Version: 1.20.1
How to reproduce:
Step 1: create a modpack with Natures Spirit, Biome Replacer and Terrablender (If forge make sure to get sinytra connector, forgified fabric api, connector extras and the fabric version of terrablender and biome replacer)
Step 2: Add "minecraft:cherry_grove > minecraft:taiga" to your biome_replaceer.properties
Step 2: Generate two worlds, with and without natures spirit
Step 3: Locate a cherry grove on the NS world and then go to the same coords on the non-NS world

heres my latest log in case it can help figure out why this is happening
https://mclo.gs/adISdSU

@WerDei
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WerDei commented Nov 23, 2024

This is a longstanding TerraBlender issue, and I'm not really sure how I can fix it. I asked for help over on TerraBlender's issue tracker, hopefully they'll point me in the right direction.

@WerDei WerDei added the bug Something isn't working label Nov 23, 2024
@JpnRndr01
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ah thanks, whats strange is that its only happening with NS for me... like BOP seems to work

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