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Project.xml
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<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- _________________________ Application Settings _________________________ -->
<app title="Indie Cross" file="Indie Cross" packageName="com.brightfyregit.indiecross" package="com.brightfyregit.indiecross" main="Main" version="1.5.0" company="Team 375" />
<app preloader="flixel.system.FlxPreloader" />
<set name="SWF_VERSION" value="11.8" />
<!-- ____________________________ Window Settings ___________________________ -->
<!--These window settings apply to all targets-->
<window width="1280" height="720" fps="" background="#000000" hardware="true" vsync="false" allow-shaders="true" require-shaders="true" />
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" />
<window if="mobile" orientation="landscape" fullscreen="true" resizable="false" />
<!-- _____________________________ Path Settings ____________________________ -->
<set name="BUILD_DIR" value="export/debug" if="debug" />
<set name="BUILD_DIR" value="export/release" unless="debug" />
<set name="BUILD_DIR" value="export/32bit" if="32bit" />
<source path="source" />
<library name="songs" preload="true" />
<library name="shared" preload="true" />
<library name="bendy" preload="true" />
<library name="sans" preload="true" />
<library name="cup" preload="true" />
<library name="customSkins" preload="true" />
<library name="achievements" preload="true" />
<assets path="assets/android" if="android"/> <!-- to not have the android assets in another builds -saw -->
<assets path="assets/preload" rename="assets"/>
<assets path="assets/songs" library="songs"/>
<assets path="assets/hiddenContent" embed="true" library="hiddenContent" unless="linux"/>
<assets path="assets/hiddenContent" embed="false" library="hiddenContent" if="linux"/> <!-- linux hates embedding :/ -->
<assets path="assets/shared" library="shared"/>
<assets path="assets/bendy" library="bendy"/>
<assets path="assets/sans" library="sans"/>
<assets path="assets/cup" library="cup"/>
<assets path="assets/achievements" library="achievements"/>
<assets path="assets/notes" embed="true" library="notes" unless="linux"/>
<assets path="assets/notes" embed="false" library="notes" if="linux"/>
<assets path="assets/videos"/>
<assets path="assets/fonts" embed='true' unless="linux"/>
<assets path="assets/fonts" embed='false' if="linux"/>
<ndll name="c++_shared" if="android" />
<ndll name="vlc" if="android" />
<!-- epic wacky shit -->
<assets path="assets/compileData/plugins/plugins/" rename='plugins/' if="windows"/>
<assets path="assets/compileData/plugins/plugins (but for mac)/" rename='plugins/' if="macos"/>
<assets path="assets/compileData/dlls/" rename='' if="windows"/>
<assets path="assets/compileData/IndieCross-Crash.exe" type="template" rename='FlixelCrashHandler.exe' if="windows" />
<assets path='assets/compileData/crash logs go here.txt' rename='crash/crash logs go here.txt' />
<!-- _______________________________ Libraries ______________________________ -->
<haxelib name="flixel" />
<haxelib name="flixel-addons" />
<haxelib name="flixel-ui" />
<haxelib name="discord_rpc" if="desktop"/>
<haxelib name="linc_luajit" if="cpp"/>
<haxelib name="extension-androidtools" if="android"/>
<!-- ______________________________ Haxedefines _____________________________ -->
<!--Disable the Flixel core focus lost screen-->
<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
<haxedef name="FLX_NO_DEBUG" unless="debug" />
<!--Enable this for Nape release builds for a serious peformance improvement-->
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
<!--Make's-the-game-use-less-ram-->
<haxedef name="HXCPP_GC_BIG_BLOCKS" unless="debug" />
<!--Makes crash messages show up in release build, essential for the crash message (lol)-->
<haxedef name="HXCPP_CHECK_POINTER" if="release" />
<haxedef name="HXCPP_STACK_LINE" if="release" />
<!--Android-Internet-connection-stuff-->
<android permission="android.permission.ACCESS_NETWORK_STATE"/>
<android permission="android.permission.INTERNET"/>
<!-- _________________________________ Custom _______________________________ -->
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
<icon path="assets/compileData/icon8.png" size='8'/>
<icon path="assets/compileData/icon16.png" size='16'/>
<icon path="assets/compileData/icon32.png" size='32'/>
<icon path="assets/compileData/icon64.png" size='64'/>
<icon path="assets/compileData/icon128.png" size='128'/>
<icon path="assets/compileData/icon256.png" size='256'/>
<icon path="assets/compileData/icon512.png" size='512'/>
<icon path="assets/compileData/iconOG.png" />
</project>