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// Data type
enum types_t
{
TYPE_NONE = 0,
TYPE_STRING,
TYPE_INT,
TYPE_FLOAT,
TYPE_PTR,
TYPE_WSTRING,
TYPE_COLOR,
TYPE_UINT64,
TYPE_COMPILED_INT_BYTE, // hack to collapse 1 byte ints in the compiled format
TYPE_COMPILED_INT_0, // hack to collapse 0 in the compiled format
TYPE_COMPILED_INT_1, // hack to collapse 1 in the compiled format
TYPE_NUMTYPES,
};
Looks like they ported this back from Source 2. This is not great beacuse the enum has conflicting values.
The text was updated successfully, but these errors were encountered:
case TYPE_COMPILED_INT_0:
{
// only for dense storage purposes, flip back to preferred internal format
dat->m_iDataType = TYPE_INT;
dat->m_iValue = 0;
break;
}
case TYPE_COMPILED_INT_1:
{
// only for dense storage purposes, flip back to preferred internal format
dat->m_iDataType = TYPE_INT;
dat->m_iValue = 1;
break;
}
case TYPE_COMPILED_INT_BYTE:
{
// only for dense storage purposes, flip back to preferred internal format
dat->m_iDataType = TYPE_INT;
dat->m_iValue = buffer.GetChar();
break;
}
its just an int but using less space on disk (2 bytes) for a single byte value or (1 byte) boolean value. plus the key name of course.
Looks like they ported this back from Source 2. This is not great beacuse the enum has conflicting values.
The text was updated successfully, but these errors were encountered: