Releases: VHSgunzo/lux-wine
Releases · VHSgunzo/lux-wine
v0.68.r4.gc8bb3a6
- Added detection of built-in Proton D3D DLLs (DXVK, DXVK-NVAPI and VKD3D) (now in the settings you can also select different DLLs from different versions of Proton)
- Added new information panels and notifications/stdout
- Added loader selection (aria2c or wget, aria2c in priority)
- Added tab with custom environment to settings
- Added pre_launch function to lu_run
- Fixed run/debug EXE from yad file selector dialog with config or DB script
- Fixed save settings if changed prefix architecture (now the current prefix architecture and settings are checked and compared)
- Changed and fixed win32 prefix initialization
- Fixed checking wine themes, windows version, prefix initialization and winetricks DLLs installation (if applied unsuccessfully)
- Fixed CPU limitation and added multithreaded limit
- Added tab with winetricks.log to settings
- Added delonly terminal argument for Wine manager (delete only mode, without checking github)
- Set VKD3D_FEATURE_LEVEL=12_0 by default for VKD3D
- Added support for the original DXVK-NVAPI repository
- Added WINE-NVML check and automatic download/installation if it does not exist in DXVK-NVAPI
- Added Zona DB script
- Changed terminal output format (added date and time)
- Added the ability to override the main script variables in terminal (LW_DIR, LW_CFG, LW_CENV and other)
- Added the ability to pass arguments for Lutris Wine winetricks from the terminal (lutris-wine -winetricks {winetricks arguments})
- Fixed create shortcut from yad file selector (open EXE settings and RESET/SAVE)
- Minor fixes
v0.67.r8.g91e81d3
- Added Genshin Impact DB script
- Added Steam DB script
- Added Wayland support (experimental)
- Fixed long check network status with no internet
- Minor fixes
v0.66.r4.g53ca1f4
- Removed full init for some functions
- Changed init logic for more fast open
- Added a separate function for full initialization
- Added EasyAntiCheat runtime
- Added empty post_launch function to lu_run
- Fixed force exit in settings tools
- Fixed kill SHELL in settings tools
- Fixed kill zenity/yad in lu_exit
- Changed prefix clearing logic
- Changed downloader function (wget replaced with aria2)
- Reshade shaders moved to own git
- Minor fixes
v0.65.r3.g2bcd7c6
- Added D3D selector to settings (removed separated DXVK, VKD3D, DXVK-NVAPI)
- Added DXVK with Wine DXGI option to settings
- Removed system gstreamer dependense
- Fixed settings windows autoresize on small displays
- Fixed windows version selector and check_win_version
- Fixed checking DGVOODOO2 and D3D_EXTRAS in lu_debug
- Added msg "Vulkan API is unavailable in your system!" to check_videodrv
- Fixed Wine selector in settings and other versions selectors
- Fixed if exist $USER dir in prefix (force mkdir and mv data to steamuser, remove $USER dir and create link steamuser to $USER)
- Fixed Wine prefix sandbox in check_winepfx
- Added faking current resolution ability (WINE_FULLSCREEN_FAKE_CURRENT_RES)
- Added new var to lu_debug
- Fixed open settings and init on firstrun launch with EXE
- Fixed saving in EXE settings if EXE launched or just save without changes Wine version (Wine version changed to Default msg and restarting Wine msg)
- Added/changed some info/error notify/stdout msg
- Fixed winetricks gst error
- Fixed wine pfx init
- Minor fixes
v0.64
- Added __GL_THREADED_OPTIMIZATIONS to settings
- Added search for vulkan icd files and generation of items in vulkan icd loader settings
- Changed some yad/console info/error messages to notification
- Added sandbox for prefix
- Added new debug variables
- Changed Wine prefix initialization
- Changed settings items
- Minor fixes
v0.63.r13.gbd8bbb1
- Fixed restore gamma
- Added DXVK ASYNC to settings
- Added wait if one startup initialization is already running
- Added Wine virtual desktop mode
- Added disabling no primary displays
- Added restore resolution
- Added arguments for check_* functions
- Added resizing of the settings window if the resolution of the main screen is less than 1280x720
- Added DB script for DOOM Eternal
- Added DB script for Black Mesa
- Changed others DB scripts
- Added updating for exe args
- Renamed some Lutris Wine shortcuts
- Fixed generation of vkBasalt configuration file if reshade shaders are not installed
- Added disabling Contrast Adaptive Sharpening
v0.62
-
Wine GE repository added to Wine Manager:
https://github.com/GloriousEggroll/wine-ge-custom/releases -
Minor fixes