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BuildMaster Bean Paste Game·Building Master

  • author: [Bean_Paste]https://gitee.com/Crafty/projects,羽学
  • source: [bbstr]https://www.bbstr.net/r/117/
  • This is a brand new mini-game, developed based on the MiniGamesAPI framework. Its gameplay is similar to mini-games in MC (Build Battle Competition).
  • Players will need to complete the corresponding theme building within a certain period of time. After the time is up, each player will be scored.
  • The scores will be ranked after the game. Come use your imagination and start building!

Note

You need to install the pre-plugin: MiniGamesAPI

Instruction

Command Permissions Description
/bm list bm.user View room list
/bm join [RoomID] bm.user Join room
/bm leave bm.user Leave the room
/bm ready bm.user Ready/not ready
/bm vote [theme] bm.user Voting theme
/bma list bm.admin List all rooms
/bma create [Room Name] bm.admin Create room
/bma remove [RoomID] bm.admin Remove specified room
/bma start [RoomID] bm.admin Open designated room
/bma stop [RoomID] bm.admin Close designated room
/bma smp [RoomID] [number of player] bm.admin Set the maximum number of players in the room
/bma sdp [RoomID] [number of player] bm.admin Set the minimum number of players in the room
/bma swt [RoomID] [time] bm.admin Set waiting time (unit: seconds)
/bma sgt [RoomID] [time] bm.admin Set game time (unit: seconds)
/bma sst [RoomID] [time] bm.admin Set the scoring time (unit: seconds)
/bma sp 1/2 bm.admin Select point 1/2
/bma sr [RoomID] [theme] bm.admin Set up the game area of ​​the room
/bma addt [RoomID] [theme name] bm.admin Add theme
/bma sh [RoomID] [Height] bm.admin Set small area height
/bma sw [RoomID] [Width] bm.admin Set small area width
/bma sg [RoomID] [Interval] bm.admin Set small area intervals
/bma dp [player name] bm.admin Set the player's base build backpack
/bma ep bm.admin Set up a scoring package
/bma reload bm.admin Reload configuration file non-room file

Configuration

Configuration file location: tshock/BuildMaster

Config.json

{
  "UnlockAll": true,
  "Range": {},
  "BanItem": []
}

default.json

{
  "Name": "基础套",
  "ID": 2,
  "UnlockedBiomeTorches": 0,
  "HappyFunTorchTime": 0,
  "UsingBiomeTorches": 0,
  "QuestsCompleted": 0,
  "HideVisuals": [
    false,
    false,
    false,
    false,
    false,
    false,
    false,
    false,
    false,
    false
  ],
  "EyeColor": {
    "packedValue": 4283128425,
    "R": 105,
    "G": 90,
    "B": 75,
    "A": 255,
    "PackedValue": 4283128425
  },
  "SkinColor": {
    "packedValue": 4284120575,
    "R": 255,
    "G": 125,
    "B": 90,
    "A": 255,
    "PackedValue": 4284120575
  },
  "ShoeColor": {
    "packedValue": 4282149280,
    "R": 160,
    "G": 105,
    "B": 60,
    "A": 255,
    "PackedValue": 4282149280
  },
  "UnderShirtColor": {
    "packedValue": 4292326560,
    "R": 160,
    "G": 180,
    "B": 215,
    "A": 255,
    "PackedValue": 4292326560
  },
  "ShirtColor": {
    "packedValue": 4287407535,
    "R": 175,
    "G": 165,
    "B": 140,
    "A": 255,
    "PackedValue": 4287407535
  },
  "HairColor": {
    "packedValue": 4287407535,
    "R": 175,
    "G": 165,
    "B": 140,
    "A": 255,
    "PackedValue": 4287407535
  },
  "PantsColor": {
    "packedValue": 4287407535,
    "R": 175,
    "G": 165,
    "B": 140,
    "A": 255,
    "PackedValue": 4287407535
  },
  "Hair": 0,
  "SkinVariant": 0,
  "ExtraSlots": 0,
  "SpawnY": -1,
  "SpawnX": -1,
  "Exists": true,
  "MaxMana": 20,
  "Mana": 20,
  "MaxHP": 100,
  "HP": 100,
  "HairDye": 0,
  "Items": []
}

eva.json

{
  "Name": "评分套",
  "ID": 3,
  "UnlockedBiomeTorches": 0,
  "HappyFunTorchTime": 0,
  "UsingBiomeTorches": 0,
  "QuestsCompleted": 0,
  "HideVisuals": [
    false,
    false,
    false,
    false,
    false,
    false,
    false,
    false,
    false,
    false
  ],
  "EyeColor": {
    "packedValue": 4283128425,
    "R": 105,
    "G": 90,
    "B": 75,
    "A": 255,
    "PackedValue": 4283128425
  },
  "SkinColor": {
    "packedValue": 4284120575,
    "R": 255,
    "G": 125,
    "B": 90,
    "A": 255,
    "PackedValue": 4284120575
  },
  "ShoeColor": {
    "packedValue": 4282149280,
    "R": 160,
    "G": 105,
    "B": 60,
    "A": 255,
    "PackedValue": 4282149280
  },
  "UnderShirtColor": {
    "packedValue": 4292326560,
    "R": 160,
    "G": 180,
    "B": 215,
    "A": 255,
    "PackedValue": 4292326560
  },
  "ShirtColor": {
    "packedValue": 4287407535,
    "R": 175,
    "G": 165,
    "B": 140,
    "A": 255,
    "PackedValue": 4287407535
  },
  "HairColor": {
    "packedValue": 4287407535,
    "R": 175,
    "G": 165,
    "B": 140,
    "A": 255,
    "PackedValue": 4287407535
  },
  "PantsColor": {
    "packedValue": 4287407535,
    "R": 175,
    "G": 165,
    "B": 140,
    "A": 255,
    "PackedValue": 4287407535
  },
  "Hair": 0,
  "SkinVariant": 0,
  "ExtraSlots": 0,
  "SpawnY": -1,
  "SpawnX": -1,
  "Exists": true,
  "MaxMana": 20,
  "Mana": 20,
  "MaxHP": 100,
  "HP": 100,
  "HairDye": 0,
  "Items": []
}

rooms.json

[]

Change log

1.0.5
Fix incorrect GetString
1.0.3
i18n reservation (there are so many, I don’t want to write about them)
1.0.2
Improve the uninstall function
1.0.1
Complete and correct uninstall function
1.0.0
Remember to turn on SSC, this plug-in runs in the travel mode server (because this plug-in uses the creative mode of travel)
After setting up the basic building set (it doesn’t need to be too complicated, because there is a creative mode, you can just go and get things from there), and then you can set up the scoring set (the default is built into the plug-in, no redundant configuration is required, you only need to enter a command)
The player's separate building area must be calculated carefully, and the total should not exceed the width of the total area (the player's building area is created horizontally by default), otherwise a separate building area cannot be generated.

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