From 6b153112333194f818131d1c5d332d601937508d Mon Sep 17 00:00:00 2001 From: Yannick Richter Date: Tue, 29 Oct 2024 14:18:47 +0100 Subject: [PATCH] Changelog update --- CHANGELOG.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 33c030e3..2c353f55 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,5 @@ ### Changes this version: -- Added independend friction and inertia effects to axis -- ODrive class can save encoder position offset -- Reverted the forza fix for 2 axis setups. - - TODO: test and report if behaviour works for all games with the angle always being used for 1 axis modes (Games must send 90° on X axis effects instead of 0°). \ No newline at end of file +- Fixed BISS-C encoder sometimes overflowing one rotation at startup +- Added BISS-C direction inversion function (Default true). Most BISS-C encoders count CW while most others and TMC count CCW. +- Standardized encoder counting direction counting up in CCW direction as a more common industrial standard +- Fixed idle spring effect not working before first save \ No newline at end of file