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Suggestion: TownyRaze mode for siegewar #946

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ADM8 opened this issue Jan 15, 2025 · 2 comments
Open

Suggestion: TownyRaze mode for siegewar #946

ADM8 opened this issue Jan 15, 2025 · 2 comments
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enhancement New feature or request

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@ADM8
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ADM8 commented Jan 15, 2025

Copied from post on discord:
Not really a custom plugin request so much as a feature idea for siegewar. How feasible would it be to get a third option added for siegewar beyond just plundering and capturing. Basically it would be something called pilfering or pillaging or razing. Basically its an optional config that on default is false, but when set to true placing a tnt or some other programmed block down will cause the defeated town to have all perms switched to allow for a configured amount of seconds, minutes, etc. All chests can be opened by anyone, pvp is on, all blocks destroyed, all chunks buildable, etc. The town is basically put in a ruined state for a preset amount of time regardless of how much money it has in its bank. Reason why this would be a good feature is on some servers people have so much money in their town that even if they lose a battle nothing of consequence happens to them. This feature would allow towny server owners to up the stakes of failure in a customizable way they feel comfortable with if they decided to enable it.

@ADM8 ADM8 added the enhancement New feature or request label Jan 15, 2025
@ADM8
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ADM8 commented Jan 15, 2025

I will ammend this somewhat to specifically mention config options stating what perms plots are changed to in the razed state. Ie not only stuff like who (nation, trusted, everyone, etc) gets access but also things like if fire and/or explosions are enabled while razed.

@ADM8
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ADM8 commented Jan 15, 2025

An example config may go like

RAZE

enables raze feature

enabled: true

time raze in a town is active for in ticks/seconds/mins

Raze-time: 18000

block used to initiate Raze

Raze-block: TNT

indicates what access perms should be set in a town while being razed

Build: RNAO
DESTROY: RNAO
SWITCH: RNAO
ITEM: RNAO

sets plot perms back to what they were before the raze was initiated once the raze ends

perm-post-raze-return: true

Indicates if various toggles should enable during a raze

PVP: true
EXPLOSIONS: true
FIRE: false
MOBS: false

sets town/plot toggles back to what they were before the raze was initiated once the raze ends

toggle-post-raze-return: true

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