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As the title says.
Because then I can have warflags be special items with custom lore and names and model data (textures), rather than a whole item type.
The text was updated successfully, but these errors were encountered:
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As the title says.
Because then I can have warflags be special items with custom lore and names and model data (textures), rather than a whole item type.
The text was updated successfully, but these errors were encountered: