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Item transactions are handled loosely, which is fine for the most part, but gets complicated when item attributes come into play.
Expected Behavior
Item transactions shouldn't require hard-coding attributes. They should also have the ability to disable auto-commit, which will allow for calculating free space etc before making a transfer from one container to the other without actually changing the item containers for the player(s)
The text was updated successfully, but these errors were encountered:
Current Behavior
Item transactions are handled loosely, which is fine for the most part, but gets complicated when item attributes come into play.
Expected Behavior
Item transactions shouldn't require hard-coding attributes. They should also have the ability to disable auto-commit, which will allow for calculating free space etc before making a transfer from one container to the other without actually changing the item containers for the player(s)
The text was updated successfully, but these errors were encountered: