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Originally in #3: We should support the concept of a "named constant". An example of this is 2d6 + 1d4 per level (or 2d6 + (LEVEL)d4), where level evaluates to the same constant wherever it's used in the expression.
The text was updated successfully, but these errors were encountered:
Originally in #3: We should support the concept of a "named constant". An example of this is 2d6 + 1d4 per level (or 2d6 + (LEVEL)d4), where level evaluates to the same constant wherever it's used in the expression.
The text was updated successfully, but these errors were encountered: