diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.cs index c76a8bcfac0..6cb5a6fde5c 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.cs @@ -59,7 +59,6 @@ public Gameboy(CoreComm comm, GameInfo game, byte[] file, GambatteSettings setti flags |= LibGambatte.LoadFlags.CGB_MODE | LibGambatte.LoadFlags.GBA_FLAG; break; case GambatteSyncSettings.ConsoleModeType.SGB2: - flags &= ~(LibGambatte.LoadFlags.CGB_MODE | LibGambatte.LoadFlags.GBA_FLAG); flags |= LibGambatte.LoadFlags.SGB_MODE; IsSgb = true; break; @@ -634,7 +633,7 @@ public IGPUMemoryAreas LockGPU() Vram = _vram, Oam = _oam, Sppal = _sppal, - Bgpal = _bgpal, + Bgpal = _bgpal, }; }