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fertilizable component missing functions #4

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bsavage81 opened this issue Aug 18, 2024 · 4 comments
Open

fertilizable component missing functions #4

bsavage81 opened this issue Aug 18, 2024 · 4 comments
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enhancement New feature or request

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@bsavage81
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This list is all the ones that don't work. I went of this list on the wiki - https://minecraft.wiki/w/Bone_Meal#Fertilizer

Let me know if I can help out on any of these

grass blocks
tree saplings
mangrove propule - planted and hanging
bamboo
mushrooms
azaleas
underwater - dirt,sand,gravel
sugarcane
cave vines/glowberries
moss block
both nether fungus and vines
glow lichen
kelp
netherrack doesn't convert to either nylium when next to it

Sweet berry bushes work, but vanilla bonemeal goes to the max growth stage, and yours cycles back to a later stage, not sure what stages though

@SmokeyStack
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The following will not currently receive support due how the game actually works. They utilize the feature registry to place the bonemealed result. I will revisit them once Bedrock has the /place command and/or ScriptAPI equivalent:

  • Grass Blocks
  • Saplings
  • Mushrooms
  • Azaleas
  • Underwater(presumably the seagrass)
  • Moss Block
  • Nether Fungus

The following will be worked on in future releases:

  • Mangrove Propagule
  • Sugarcane
  • Cave Vines/Glowberries
  • Glow Lichen
  • Nether vines
  • Kelp
  • Netherrack conversion

@SmokeyStack SmokeyStack self-assigned this Aug 20, 2024
@SmokeyStack SmokeyStack added the enhancement New feature or request label Aug 20, 2024
@bsavage81
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Great! I look forward to it.

@SmokeyStack
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As of Preview 1.21.60.23, Mojang has added the /place feature command. Will be updating the library to support this sometime this week.

@SmokeyStack
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Hit a roadbump, unfortunately, it seems ScriptAPI will not execute the /place feature command. This feature will have to be further delayed until fixed by Mojang.

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