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Once the component crafts/smelts something, it tries to give it to the next component.
If it doesn't have a follow-up component, the following component has over 2 elements of the item it is producing in its inventory or the following component is stopped, the current component will stop.
Every 5 ticks the component will check again, if all these conditions are false and the component goes into a sleep mode during that time.
The text was updated successfully, but these errors were encountered:
Once the component crafts/smelts something, it tries to give it to the next component.
If it doesn't have a follow-up component, the following component has over 2 elements of the item it is producing in its inventory or the following component is stopped, the current component will stop.
Every 5 ticks the component will check again, if all these conditions are false and the component goes into a sleep mode during that time.
The text was updated successfully, but these errors were encountered: