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Rigged/skinned model import #7

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ShellyHerself opened this issue Aug 11, 2019 · 1 comment
Open
1 task done

Rigged/skinned model import #7

ShellyHerself opened this issue Aug 11, 2019 · 1 comment
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new-feature New feature or request

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@ShellyHerself
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ShellyHerself commented Aug 11, 2019

Allow people to import a model with its nodes.

  • Should be an option that you can turn on or off.

  • The code that skins the model should be flexible enough to later be adapted to have the ability to take in a set of 'nodes' from the scene.

  • Allow people to choose if they want to use bones or any other base object types. (I'm thinking the default shapes that you can create in a few clicks. Things like spheres boxes and cones.)

Required beforehand:

@ShellyHerself ShellyHerself added the new-feature New feature or request label Aug 11, 2019
@ShellyHerself ShellyHerself added this to the Minimum Viable milestone Aug 11, 2019
@ShellyHerself
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Only armatures will be supported. 🍌

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