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If you have a graph class with a "RequireNode" attribute, creating a new graph as a project asset automatically creates the required nodes of the specified types. However, this doesn't happen when creating a scene graph inside a scene graph component.
The text was updated successfully, but these errors were encountered:
If you have a graph class with a "RequireNode" attribute, creating a new graph as a project asset automatically creates the required nodes of the specified types. However, this doesn't happen when creating a scene graph inside a scene graph component.
The text was updated successfully, but these errors were encountered: