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data.lua
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local playerLight = true; -- Enable Player Light
local carLight = true; -- Enable car light
local tankLight = true; -- Enable tank light
-- TEMPORARILY DISABLED -- local trainLight = true; -- Enable train light
if playerLight then
data.raw["player"]["player"].light =
{
{
minimum_darkness = 0.3,
intensity = 0.9,
size = 60,
} -- ,
-- {
-- type = "oriented",
-- minimum_darkness = 0.3,
-- picture =
-- {
-- filename = "__core__/graphics/light-cone.png",
-- priority = "medium",
-- scale = 2,
-- width = 200,
-- height = 200
-- },
-- shift = {0, -13},
-- size = 2,
-- intensity = 0.6
-- },
}
end
if carLight then
data.raw["car"]["car"].light =
{
{
minimum_darkness = 0.3,
intensity = 0.9,
size = 60,
} -- ,
-- {
-- type = "oriented",
-- minimum_darkness = 0.3,
-- picture =
-- {
-- filename = "__core__/graphics/light-cone.png",
-- priority = "medium",
-- scale = 2,
-- width = 200,
-- height = 200
-- },
-- shift = {0, -13},
-- size = 2,
-- intensity = 0.6
-- },
}
end
if tankLight then
data.raw["car"]["tank"].light =
{
{
minimum_darkness = 0.3,
intensity = 0.9,
size = 60,
} -- ,
-- {
-- type = "oriented",
-- minimum_darkness = 0.3,
-- picture =
-- {
-- filename = "__core__/graphics/light-cone.png",
-- priority = "medium",
-- scale = 2,
-- width = 200,
-- height = 200
-- },
-- shift = {0, -13},
-- size = 2,
-- intensity = 0.6
-- },
}
end
-- if trainLight then
-- data.raw["locomotive"]["diesel-locomotive"].front_light =
-- {
-- {
-- minimum_darkness = 0.3,
-- intensity = 0.9,
-- size = 60,
-- } -- ,
-- -- {
-- -- type = "oriented",
-- -- minimum_darkness = 0.3,
-- -- picture =
-- -- {
-- -- filename = "__core__/graphics/light-cone.png",
-- -- priority = "medium",
-- -- scale = 2,
-- -- width = 200,
-- -- height = 200
-- -- },
-- -- shift = {0.6, -16},
-- -- size = 2,
-- -- intensity = 0.6
-- -- },
-- }
-- end