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P_INTER.H
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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
//
//
//-----------------------------------------------------------------------------
#ifndef __P_INTER__
#define __P_INTER__
#ifdef __GNUG__
#pragma interface
#endif
extern int ammopershoot[NUMWEAPONS];
// Boris hack : preferred weapons order
void VerifFavoritWeapon (player_t *player);
boolean P_GivePower(player_t*, int);
void P_CheckFragLimit(player_t *p);
//added:28-02-98: boooring handling of thing(s) on top of thing(s)
/* BUGGY CODE
void P_CheckSupportThings (mobj_t* mobj);
void P_MoveSupportThings (mobj_t* mobj, fixed_t xmove,
fixed_t ymove,
fixed_t zmove);
void P_LinkFloorThing(mobj_t* mobj);
void P_UnlinkFloorThing(mobj_t* mobj);
*/
#endif
//-----------------------------------------------------------------------------
//
// $Log:$
//
//-----------------------------------------------------------------------------