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Copy pathAttack.jack
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Attack.jack
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class Attack {
static int rowInput, columnInput, score, hits;
static Array ship1Row, ship1Column, ship2Row, ship2Column, ship3Row, ship3Column, ship4Row, ship4Column;
function void setArrs(){
do Attack.getshipRows();
do Attack.getshipColumns();
return;
}
function void askForAttack() {
do Attack.setArrs();
do Output.printString("Player 2 must guess the locations where ships are placed ");
let rowInput = Keyboard.readInt("Enter row number: ");
let rowInput = 6 + (3 * (rowInput - 1));
do Output.moveCursor(2, 0);
let columnInput = Keyboard.readInt("Enter column number: ");
let columnInput = 17 + (7 * (columnInput - 1));
do Attack.compare();
return;
}
function void compare() {
var int iter, bs, memAddress;
// to compare to ship 1 stuff
let iter = 0;
let bs = 22;
while (iter < 3) {
if (rowInput = ship1Row[iter]){
if (columnInput = ship1Column[iter]) {
do Output.moveCursor(rowInput, columnInput);
do Output.printString("X1");
while (bs > (-1)){
do Output.moveCursor(2, bs);
do Output.backSpace();
let bs = bs - 1;
}
do Attack.updateScore();
do Attack.checkForEnd();
do Visual.hitH();
do Visual.hitI();
do Visual.hitT();
do Sys.wait(10000);
do Visual.clearStatus();
do Output.moveCursor(0, 0);
do Attack.askForAttack();
}
else {
let iter = iter + 1;
}
}
else {
let iter = iter + 1;
}
}
let iter = 0;
while (iter < 2) {
if (rowInput = ship2Row[iter]){
if (columnInput = ship2Column[iter]) {
do Output.moveCursor(rowInput, columnInput);
do Output.printString("X2");
while (bs > (-1)){
do Output.moveCursor(2, bs);
do Output.backSpace();
let bs = bs - 1;
}
do Attack.updateScore();
do Attack.checkForEnd();
do Visual.hitH();
do Visual.hitI();
do Visual.hitT();
do Sys.wait(10000);
do Visual.clearStatus();
do Output.moveCursor(0, 0);
do Attack.askForAttack();
}
else {
let iter = iter + 1;
}
}
else {
let iter = iter + 1;
}
}
let iter = 0;
while (iter < 3) {
if (rowInput = ship3Row[iter]){
if (columnInput = ship3Column[iter]) {
do Output.moveCursor(rowInput, columnInput);
do Output.printString("X3");
while (bs > (-1)){
do Output.moveCursor(2, bs);
do Output.backSpace();
let bs = bs - 1;
}
do Attack.updateScore();
do Attack.checkForEnd();
do Visual.hitH();
do Visual.hitI();
do Visual.hitT();
do Sys.wait(10000);
do Visual.clearStatus();
do Output.moveCursor(0, 0);
do Attack.askForAttack();
}
else {
let iter = iter + 1;
}
}
else {
let iter = iter + 1;
}
}
let iter = 0;
while (iter < 2) {
if (rowInput = ship4Row[iter]){
if (columnInput = ship4Column[iter]) {
do Output.moveCursor(rowInput, columnInput);
do Output.printString("X4");
while (bs > (-1)){
do Output.moveCursor(2, bs);
do Output.backSpace();
let bs = bs - 1;
}
do Attack.updateScore();
do Attack.checkForEnd();
do Visual.hitH();
do Visual.hitI();
do Visual.hitT();
do Sys.wait(10000);
do Visual.clearStatus();
do Output.moveCursor(0, 0);
do Attack.askForAttack();
}
else {
let iter = iter + 1;
}
}
else {
let iter = iter + 1;
}
}
while (bs > (-1)){
do Output.moveCursor(2, bs);
do Output.backSpace();
let bs = bs - 1;
}
do Attack.updateScore();
do Visual.hitM();
do Visual.HitI();
do Visual.HitS1();
do Visual.HitS2();
do Sys.wait(10000);
do Visual.clearStatus();
do Output.moveCursor(0, 0);
do Attack.askForAttack();
return;
}
function void getshipRows() {
let ship1Row = Ships.getship1Row();
let ship2Row = Ships.getship2Row();
let ship3Row = Ships.getship3Row();
let ship4Row = Ships.getship4Row();
return;
}
function void getshipColumns(){
let ship1Column = Ships.getship1Column();
let ship2Column = Ships.getship2Column();
let ship3Column = Ships.getship3Column();
let ship4Column = Ships.getship4Column();
return;
}
function void setScore() {
let score = -1;
let hits = 0;
return;
}
function void updateScore() {
let score = score + 1;
do Output.moveCursor(22, 55);
do Output.printString("Score: ");
do Output.moveCursor(22, 63);
do Output.backSpace();
do Output.printInt(score);
return;
}
function void checkForEnd() {
let hits = hits + 1;
if (hits = 10) {
do Screen.clearScreen();
do Visual.writeYouWin();
do Output.moveCursor(22, 55);
do Output.printString("Score: ");
do Output.moveCursor(22, 63);
do Output.backSpace();
do Output.printInt(score);
while (~(Keyboard.keyPressed() = 32)) {
do Sys.wait(1);
}
do Main.main();
}
return;
}
}