Skip to content

Releases: RoyTheunissen/Asset-Palette

v0.3.0

14 Aug 14:55
0027c3f
Compare
Choose a tag to compare

image

  • Selecting something in the Asset Palette now selects it in the Project View too. This makes it easier to just look at stuff.
  • The footer now shows the path of the asset that is currently selected, like how the Project View does
  • Fixed newly created palettes getting two default folders

v0.2.9

14 Aug 11:25
Compare
Choose a tag to compare
  • Fixed an exception when opening a palette for the first time

v0.2.8

12 Aug 16:13
Compare
Choose a tag to compare
  • There is now a convenient "Personal Palette" which is saved only locally, courtesy of @brunomikoski
    image
  • The folder view is now rendered via a TreeView, meaning better future-proofing and more robust keyboard shortcut support
  • Added support for nested folders
    image

v0.2.7

17 May 08:30
fff1c9b
Compare
Choose a tag to compare
  • Fixed an exception when creating a new collection on certain Unity versions

v0.2.6

11 Jan 17:30
dabcfef
Compare
Choose a tag to compare
  • Fixed objects dragged in from the scene not saving correctly.

v0.2.5

26 Nov 12:58
Compare
Choose a tag to compare
  • Fixed entries being cut off by the scrollbar.
  • Fixed a warning about "preview scenes" not being released.
  • New palettes are now named "New Palette" by default to avoid conflicts with the name of the package itself which Unity doesn't like.

v0.2.4

27 Oct 16:18
8511403
Compare
Choose a tag to compare
  • Added the option to drag scene objects into a palette if they're a prefab.

v0.2.3

22 Sep 11:14
1e3632e
Compare
Choose a tag to compare
  • Added a refresh button for regenerating icons

v0.2.2

14 Sep 15:41
333d280
Compare
Choose a tag to compare
  • Fixed not being able to correctly (re)move multiple entries at once any more

v0.2.1

09 Sep 20:54
c670b24
Compare
Choose a tag to compare
  • Fixed an edge case where asset changes didn't get flushed correctly.