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Export a black albedo map #729
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Can you upload the |
I have the same issue, the albedo picture is completely black. Im running linux with the aur materialmaker bin. |
I also experienced this issue, but I managed to find a work-around (see second image). ORM and Normal map look fine, but the albedo is almost entirely black on export. I was able to work around it by adding a Buffer node right before the Static PBR Material output. Edit: The work-around is not consistent and seems to have nothing to do with the Buffer node. I had another file do this right after posting and adding the buffer did not work. After re-connecting a few nodes leading to the albedo output, it started working again. 🤷 Here's the project file without the work-around; I'm also running the Linux version (1_4a1), but I downloaded the package from itch.io.
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Same issue but my export was white, adding the buffer node worked for me as well |
Material Maker version:
Issues found both on official 1.4a and latest release from master
OS/device including version:
Windows 11
Issue description:
I'm trying to create a texture of a floor. It looks fine in the software, but the exported albedo map is totally black, while the normal map is good.
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