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[{"ability":"每天晚上,第一個使用能力選擇你的玩家會醉到明天黃昏,你變成該玩家的隊伍。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"goon","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/goon.png?raw=true","name":"傻瓜","otherNight":0,"otherNightReminder":"","reminders":["醉酒"],"setup":false,"team":"outsider"},{"ability":"每當一個僕從被處死,除了你以外且非旅行者的玩家都醉酒到明天黃昏。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"minstrel","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/minstrel.png?raw=true","name":"吟遊詩人","otherNight":0,"otherNightReminder":"","reminders":["所有人醉酒"],"setup":false,"team":"townsfolk"},{"ability":"如果你需要對你隊伍的落敗負最大的責任,則你改變隊伍並獲勝(儘管你死亡)。","edition":"","firstNight":0,"firstNightReminder":"","id":"politician","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/politician.png?raw=true","name":"政治家","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"outsider"},{"ability":"遊戲中會出現額外的城外人。[+2 城外人]","edition":"tb","firstNight":0,"firstNightReminder":"","id":"baron","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/baron.png?raw=true","name":"男爵","otherNight":0,"otherNightReminder":"","reminders":[],"setup":true,"team":"minion"},{"ability":"你遊戲開始時得知一位好人玩家以及他的角色,如果該玩家被惡魔殺死,則你也會死。","edition":"bmr","firstNight":39,"firstNightReminder":"以「孫子」標記一位好人玩家,展示該玩家的角色代幣並指向該玩家。","id":"grandmother","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/grandmother.png?raw=true","name":"祖母","otherNight":50,"otherNightReminder":"如果祖母的孫子被惡魔殺死,祖母死亡。","reminders":["孫子"],"setup":false,"team":"townsfolk"},{"ability":"每天晚上,選擇一位玩家,如果你選中了一位僕從,則他得知此事。所有被選中的僕從都失去能力。","edition":"","firstNight":14,"firstNightReminder":"傳教士選擇一位玩家,如果該玩家是僕從,以「傳教中」標記該玩家,喚醒該玩家並展示「這個能力選擇你」提示卡 + 傳教士的角色代幣。","id":"preacher","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/preacher.png?raw=true","name":"傳教士","otherNight":7,"otherNightReminder":"傳教士選擇一位玩家,如果該玩家是僕從,以「傳教中」標記該玩家,喚醒該玩家並展示「這個能力選擇你」提示卡 + 傳教士的角色代幣。","reminders":["傳教中"],"setup":false,"team":"townsfolk"},{"ability":"每場遊戲一次,晚上時,選擇兩位其他的玩家,你得知他們是否為同一隊伍。","edition":"snv","firstNight":42,"firstNightReminder":"裁縫師可以選擇兩位其他的玩家,如果他有選擇,以點頭或搖頭來告知他們是否屬於同一隊伍。","id":"seamstress","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/seamstress.png?raw=true","name":"裁縫師","otherNight":61,"otherNightReminder":"裁縫師可以選擇兩位其他的玩家,如果他有選擇,以點頭或搖頭來告知他們是否屬於同一隊伍。","reminders":["無能力"],"setup":false,"team":"townsfolk"},{"ability":"一位玩家醉酒(即使你死亡)。如果你猜中是哪位玩家(每場遊戲一次),則你得知誰是惡魔,但如果你猜錯,你會得到不正確的資訊。","edition":"","firstNight":0,"firstNightReminder":"","id":"puzzlemaster","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/puzzlemaster.png?raw=true","name":"猜謎大師","otherNight":0,"otherNightReminder":"","reminders":["已猜測","醉酒"],"setup":false,"team":"outsider"},{"ability":"你需要使用投票代幣投票,死去的玩家可以將自己的代幣給你,若如此,你得知該玩家的隊伍。","edition":"tb","firstNight":0,"firstNightReminder":"","id":"beggar","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/beggar.png?raw=true","name":"乞丐","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"traveler"},{"ability":"每天晚上*,選擇一位玩家,該玩家死亡。你殺死的僕從們會保留他們的能力,並且使一位鎮民鄰居中毒。[−1 城外人]","edition":"snv","firstNight":0,"firstNightReminder":"","id":"vigormortis","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/vigormortis.png?raw=true","name":"食屍魔","otherNight":32,"otherNightReminder":"食屍魔指向一位玩家,該玩家死亡。如果該玩家是僕從,以「具有能力」標記該玩家並讓他的一位鎮民鄰居中毒。","reminders":["中毒","具有能力","死亡"],"setup":true,"team":"demon"},{"ability":"如果你活著的鄰居都是好人,則他們都不會死亡。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"tealady","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/tealady.png?raw=true","name":"侍女","otherNight":0,"otherNightReminder":"","reminders":["不會死"],"setup":false,"team":"townsfolk"},{"ability":"你遊戲開始時得知在某兩位玩家中有一位特定的城外人角色(或者沒有城外人角色)。","edition":"tb","firstNight":33,"firstNightReminder":"將一個在遊戲中的城外人角色代幣展示給圖書管理員並指向兩位玩家,他們其中一位是該角色(或者沒有城外人角色)。","id":"librarian","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/librarian.png?raw=true","name":"圖書管理員","otherNight":0,"otherNightReminder":"","reminders":["城外人","非城外人"],"setup":false,"team":"townsfolk"},{"ability":"每天白天,至多三位玩家可以拜訪說書人。當晚*,他們得知有多少拜訪者是邪惡的,但其中一位得到不正確的訊息。","id":"duchess","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/duchess.png?raw=true","name":"夫人","reminders":["不正確","訪客"],"team":"fabled"},{"ability":"每天晚上*,選擇一位玩家(不同於昨晚),如果你選中了惡魔,則他得知你是誰並且今晚不會醒來。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"exorcist","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/exorcist.png?raw=true","name":"驅魔人","otherNight":22,"otherNightReminder":"驅魔人選擇一位不同於昨晚的玩家,如果該玩家是惡魔,喚醒惡魔並展示「這個能力選擇你」提示卡 + 驅魔人的角色代幣並指向驅魔人,惡魔今晚不會行動。","reminders":["已選擇"],"setup":false,"team":"townsfolk"},{"ability":"每天晚上,選擇一位活著的玩家,你或該玩家醉酒到明天黃昏,你不會死亡。","edition":"bmr","firstNight":10,"firstNightReminder":"水手指向一位活著的玩家,水手或該玩家醉酒。","id":"sailor","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/sailor.png?raw=true","name":"水手","otherNight":4,"otherNightReminder":"先前醉酒的玩家不再醉酒,水手指向一位活著的玩家,水手或該玩家醉酒。","reminders":["醉酒"],"setup":false,"team":"townsfolk"},{"ability":"你認為你是某一位好人角色,但你不是。惡魔知道你是誰。[你坐在惡魔旁邊]","edition":"","firstNight":11,"firstNightReminder":"選擇一位坐在惡魔旁邊的好人玩家並以「是傀儡」標記他,喚醒惡魔並告知傀儡是誰。","id":"marionette","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/marionette.png?raw=true","name":"傀儡","otherNight":0,"otherNightReminder":"","reminders":[],"remindersGlobal":["是傀儡"],"setup":true,"team":"minion"},{"ability":"你免受惡魔攻擊。","edition":"tb","firstNight":0,"firstNightReminder":"","id":"soldier","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/soldier.png?raw=true","name":"士兵","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"每天晚上,選擇一位其他玩家,明天該玩家投的票計為三票。","edition":"tb","firstNight":1,"firstNightReminder":"官僚指向一位玩家,以「票數x3」標記該玩家。","id":"bureaucrat","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/bureaucrat.png?raw=true","name":"官僚","otherNight":1,"otherNightReminder":"官僚指向一位玩家,以「票數x3」標記該玩家。","reminders":["票數x3"],"setup":false,"team":"traveler"},{"ability":"每場遊戲一次,晚上時*,選擇一位玩家,該玩家死亡,無論是否有原因導致他們不能死。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"assassin","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/assassin.png?raw=true","name":"刺客","otherNight":37,"otherNightReminder":"刺客可以指向一位玩家,該玩家死亡。","reminders":["死亡","無能力"],"setup":false,"team":"minion"},{"ability":"每天晚上*,你得知惡魔今天是否有投票。","edition":"snv","firstNight":0,"firstNightReminder":"","id":"flowergirl","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/flowergirl.png?raw=true","name":"花販","otherNight":58,"otherNightReminder":"以點頭或搖頭來告知惡魔今天是否有投票,以「惡魔未投票」標記花販。","reminders":["惡魔投票","惡魔未投票"],"setup":false,"team":"townsfolk"},{"ability":"每天晚上,你都可以查看魔典,你的身分可能會被視為好人的鎮民或城外人(即使你死亡)。","edition":"tb","firstNight":48,"firstNightReminder":"將魔典展示給間諜。","id":"spy","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/spy.png?raw=true","name":"間諜","otherNight":68,"otherNightReminder":"將魔典展示給間諜。","reminders":[],"setup":false,"team":"minion"},{"ability":"如果你在今天或今晚死亡,惡魔可以選擇兩位玩家(非另一位惡魔)交換角色。","edition":"snv","firstNight":0,"firstNightReminder":"","id":"barber","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/barber.png?raw=true","name":"理髮師","otherNight":40,"otherNightReminder":"如果理髮師在今天死亡,喚醒惡魔並展示「這個能力選擇你」提示卡 + 理髮師角色代幣,惡魔可以指向兩位玩家,如果惡魔有選擇,交換他們的角色代幣,分別喚醒他們並展示「你是」提示卡 + 他們的新角色代幣。","reminders":["今晚剪頭髮"],"setup":false,"team":"outsider"},{"ability":"在你的第一晚,查看魔典並且選擇一位玩家,該玩家中毒。一位好人玩家知道寡婦在遊戲中。","edition":"","firstNight":18,"firstNightReminder":"將魔典展示給寡婦,寡婦選擇一位玩家,以「中毒」標記該玩家。喚醒一位好人玩家並展示「這些角色在遊戲中」提示卡 + 寡婦的角色代幣,以「得知寡婦」標記該玩家。","id":"widow","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/widow.png?raw=true","name":"寡婦","otherNight":0,"otherNightReminder":"","reminders":["中毒"],"remindersGlobal":["得知寡婦"],"setup":false,"team":"minion"},{"ability":"你開始遊戲時得知一個暗號,第一位說出這個暗號的好人玩家在當晚轉為邪惡隊伍。","edition":"","firstNight":27,"firstNightReminder":"展示祕密的暗號。","id":"mezepheles","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/mezepheles.png?raw=true","name":"梅澤菲勒斯","otherNight":19,"otherNightReminder":"喚醒第一位說出梅澤菲勒斯的暗號的好人玩家並展示「你是」提示卡 + 倒讚表示邪惡。","reminders":["無能力","轉為邪惡"],"setup":false,"team":"minion"},{"ability":"你每場遊戲只能提名一次。當你如此做時,如果被提名者不是惡魔,則該玩家死亡。","edition":"","firstNight":0,"firstNightReminder":"","id":"golem","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/golem.png?raw=true","name":"魔像","otherNight":0,"otherNightReminder":"","reminders":["不能提名"],"setup":false,"team":"outsider"},{"ability":"每天晚上*,選擇一位玩家,該玩家死亡。如果你以此法殺死自己,一位僕從變成小惡魔。","edition":"tb","firstNight":0,"firstNightReminder":"","id":"imp","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/imp.png?raw=true","name":"小惡魔","otherNight":24,"otherNightReminder":"小惡魔指向一位玩家,該玩家死亡,如果他選擇自己,將一個活著的僕從角色代幣換成小惡魔的角色代幣,喚醒該玩家並展示「你是」提示卡 + 小惡魔的角色代幣。","reminders":["死亡"],"setup":false,"team":"demon"},{"ability":"不能存在超過一個的額外邪惡玩家。","id":"spiritofivory","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/spiritofivory.png?raw=true","name":"象牙精","reminders":["不再出現邪惡"],"team":"fabled"},{"ability":"每天白天,你可以選擇至多三對玩家互換座位,玩家們不能離開座位講悄悄話。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"matron","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/matron.png?raw=true","name":"護士長","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"traveler"},{"ability":"Once per game, the Storyteller will make a \"mistake\", correct it and publicly admit to it.","id":"deusexfiasco","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/deusexfiasco.png?raw=true","name":"Deus ex Fiasco","reminders":["Whoops"],"team":"fabled"},{"ability":"每天晚上*,選擇兩位玩家,這些玩家死亡。昨晚你選擇的其中一位玩家可能會復活。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"shabaloth","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/shabaloth.png?raw=true","name":"沙巴洛斯","otherNight":27,"otherNightReminder":"沙巴洛斯前一晚選擇的其中一位玩家可能會復活,沙巴洛斯選擇兩位玩家,這些玩家死亡。","reminders":["復活","死亡"],"setup":false,"team":"demon"},{"ability":"如果只有三名玩家存活且今天沒有人被處死,則你的隊伍獲勝。如果你在晚上死亡,則可能改為另一位玩家死亡。","edition":"tb","firstNight":0,"firstNightReminder":"","id":"mayor","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/mayor.png?raw=true","name":"市長","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"每天晚上*,你得知今天被處死的玩家的角色。","edition":"tb","firstNight":0,"firstNightReminder":"","id":"undertaker","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/undertaker.png?raw=true","name":"掘墓人","otherNight":56,"otherNightReminder":"如果今天有玩家被處決,將該玩家的角色代幣展示給掘墓人。","reminders":["處決"],"setup":false,"team":"townsfolk"},{"ability":"每天晚上,選擇一位活著的玩家,如果該玩家是惡魔,你與他交換隊伍與角色,然後他中毒。","edition":"snv","firstNight":20,"firstNightReminder":"弄蛇人指向一位玩家,如果該玩家是惡魔,交換他們的角色及隊伍,分別喚醒他們並展示「你是」提示卡 + 他們的新角色代幣,新的弄蛇人中毒。","id":"snakecharmer","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/snakecharmer.png?raw=true","name":"弄蛇人","otherNight":12,"otherNightReminder":"弄蛇人指向一位玩家,如果該玩家是惡魔,交換他們的角色及隊伍,分別喚醒他們並展示「你是」提示卡 + 他們的新角色代幣,新的弄蛇人中毒。","reminders":["中毒"],"setup":false,"team":"townsfolk"},{"ability":"每天晚上,選擇兩位活著的其他玩家,你得知其中有幾位因自己的能力而醒來(0/1/2)。","edition":"bmr","firstNight":50,"firstNightReminder":"女僕指向兩位玩家,展示他們之中因自己的能力而醒來的玩家數量。","id":"chambermaid","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/chambermaid.png?raw=true","name":"女僕","otherNight":70,"otherNightReminder":"女僕指向兩位玩家,展示他們之中因自己的能力而醒來的玩家數量。","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"你不知道你擁有的能力。每天白天,私下猜測你的能力,你得知你的猜測有多準確。","edition":"","firstNight":12,"firstNightReminder":"決定失憶患者的真實能力,如果此能力使他在今晚醒來,喚醒失憶症玩家並且進行他的能力。","id":"amnesiac","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/amnesiac.png?raw=true","name":"失憶患者","otherNight":5,"otherNightReminder":"如果失憶患者的能力使他在今晚醒來,喚醒他並且進行他的能力。","reminders":["?"],"setup":false,"team":"townsfolk"},{"ability":"每天晚上*,選擇一位活著的玩家,如果該玩家是好人,該玩家死亡,但他是當晚唯一可以死亡的玩家。","edition":"","firstNight":0,"firstNightReminder":"","id":"lycanthrope","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/lycanthrope.png?raw=true","name":"狼人","otherNight":23,"otherNightReminder":"狼人選擇一位活著的玩家,如果該玩家是好人則他死亡且今晚其他人不會死。","reminders":["死亡"],"setup":false,"team":"townsfolk"},{"ability":"兩位相鄰的玩家會被設定為相同隊伍。每場遊戲一次,其中一位玩家的身分會被視為不正確的隊伍或角色。","id":"revolutionary","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/revolutionary.png?raw=true","name":"革命家","reminders":["不正確"],"team":"fabled"},{"ability":"如果你被處決,除了三位玩家之外的所有玩家死亡。一分鐘過後,被最多位玩家的手指向的玩家死亡。","edition":"","firstNight":0,"firstNightReminder":"","id":"boomdandy","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/boomdandy.png?raw=true","name":"炸彈客","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"minion"},{"ability":"如果惡魔殺死了你,你得知惡魔是某兩位玩家中的其中一位。","edition":"snv","firstNight":0,"firstNightReminder":"","id":"sage","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/sage.png?raw=true","name":"賢者","otherNight":43,"otherNightReminder":"如果賢者被惡魔殺死,指向兩位玩家,其中一位是惡魔。","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"每天晚上*,選擇三位玩家(所有玩家都知道是誰),他們各自私下選擇「活著」或 「死亡」,但是如果他們最後都活著,則他們都死亡。","edition":"","firstNight":0,"firstNightReminder":"","id":"alhadikhia","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/alhadikhia.png?raw=true","name":"哈迪基亞","otherNight":33,"otherNightReminder":"哈迪基亞選擇三位玩家,要求玩家們沉默並且根據選擇的順序,宣布「哈迪基亞選擇了 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國王的角色代幣並指向國王。","id":"king","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/king.png?raw=true","name":"國王","otherNight":64,"otherNightReminder":"如果死亡的玩家數超過活著的玩家,展示一位存活玩家的角色代幣。","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"每天晚上*,選擇一位玩家,該玩家死亡。在你兩側離你最近且活著的鎮民中毒。","edition":"snv","firstNight":0,"firstNightReminder":"","id":"nodashii","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/nodashii.png?raw=true","name":"諾達西","otherNight":30,"otherNightReminder":"諾達西指向一位玩家,該玩家死亡。","reminders":["中毒","死亡"],"setup":false,"team":"demon"},{"ability":"所有僕從都知道你在遊戲中。如果一位僕從公開的選擇了你(每場遊戲一次),則你的隊伍落敗。","edition":"","firstNight":31,"firstNightReminder":"喚醒所有僕從並展示「這個能力選擇你」提示卡 + 少女的角色代幣。","id":"damsel","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/damsel.png?raw=true","name":"少女","otherNight":52,"otherNightReminder":"如果少女已被獵人選中,喚醒他並展示「你是」提示卡 + 一個不在遊戲中的鎮民角色代幣。","reminders":["已猜測"],"setup":false,"team":"outsider"},{"ability":"當你得知你死亡時,公開選擇一位活著的玩家,如果該玩家是邪惡的,你的隊伍落敗。","edition":"snv","firstNight":0,"firstNightReminder":"","id":"klutz","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/klutz.png?raw=true","name":"冒失鬼","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"outsider"},{"ability":"你具有最後被處死的玩家的能力。如果該玩家是邪惡的,你中毒直到一個好人玩家被處死。","edition":"","firstNight":0,"firstNightReminder":"","id":"cannibal","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/cannibal.png?raw=true","name":"食人族","otherNight":0,"otherNightReminder":"","reminders":["中毒","最後被處死"],"setup":false,"team":"townsfolk"},{"ability":"在你的第一天,公開猜測至多五次某位玩家的角色,當晚你得知你猜對了多少。","edition":"snv","firstNight":0,"firstNightReminder":"","id":"juggler","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/juggler.png?raw=true","name":"雜耍人","otherNight":62,"otherNightReminder":"如果今天是雜耍者的第一天,展示「正確」標記的總數(0/1/2/依此類推),移除所有標記。","reminders":["正確"],"setup":false,"team":"townsfolk"},{"ability":"每天晚上*,你得知有多少死去的玩家是邪惡的。","edition":"snv","firstNight":0,"firstNightReminder":"","id":"oracle","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/oracle.png?raw=true","name":"預言家","otherNight":60,"otherNightReminder":"展示死亡的邪惡玩家數量(0/1/2/依此類推)。","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"每場遊戲一次,白天時,拜訪說書人獲取一些幫助你獲勝的建議。","edition":"","firstNight":0,"firstNightReminder":"","id":"fisherman","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/fisherman.png?raw=true","name":"漁夫","otherNight":0,"otherNightReminder":"","reminders":["無能力"],"setup":false,"team":"townsfolk"},{"ability":"每天晚上,選擇其他一位玩家(非旅行者),你得知該玩家是一個好人角色或一個邪惡角色,其中一個正確。","edition":"snv","firstNight":41,"firstNightReminder":"夢想家指向一位玩家,將一個好人的角色代幣和一個邪惡的角色代幣展示給他,其中一個是正確的。","id":"dreamer","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/dreamer.png?raw=true","name":"夢想家","otherNight":57,"otherNightReminder":"夢想家指向一位玩家,將一個好人的角色代幣和一個邪惡的角色代幣展示給他,其中一個是正確的。","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"每天白天一次,如果你活著的鄰居同意,你可以殺死另一位活著的鄰居。","edition":"","firstNight":0,"firstNightReminder":"","id":"gangster","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/gangster.png?raw=true","name":"流氓","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"traveler"},{"ability":"每場遊戲一次,白天時,公開選擇一位玩家,如果該玩家是惡魔,他會死亡。","edition":"tb","firstNight":0,"firstNightReminder":"","id":"slayer","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/slayer.png?raw=true","name":"獵魔人","otherNight":0,"otherNightReminder":"","reminders":["無能力"],"setup":false,"team":"townsfolk"},{"ability":"每天晚上*,選擇兩位玩家,他們今晚不會死,但其中一位醉到明天黃昏。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"innkeeper","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/innkeeper.png?raw=true","name":"旅店主人","otherNight":9,"otherNightReminder":"移除先前被保護或醉酒玩家的標記,旅店主人指向兩位玩家,以「保護」標記他們,其中一位醉酒。","reminders":["保護","醉酒"],"setup":false,"team":"townsfolk"},{"ability":"每場遊戲一次,白天時,私下問說書人任何一個是非題。","edition":"snv","firstNight":0,"firstNightReminder":"","id":"artist","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/artist.png?raw=true","name":"藝術家","otherNight":0,"otherNightReminder":"","reminders":["無能力"],"setup":false,"team":"townsfolk"},{"ability":"每場遊戲一次,惡魔私下選擇一位對手,所有玩家選擇這兩位中哪一位獲勝。","id":"fiddler","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/fiddler.png?raw=true","name":"提琴手","team":"fabled"},{"ability":"你認為自己是惡魔,但你不是,惡魔知道你是誰以及你每天晚上選了誰。","edition":"bmr","firstNight":7,"firstNightReminder":"如果有7位或更多玩家,將若干個僕從展示給瘋子,其數量等同於遊戲中僕從們的數量(這些玩家不一定要是真的僕從),將三個任意的好人角色代幣展示給瘋子,如果瘋子的惡魔角色會在第一晚行動,讓他進行惡魔的動作,以「攻擊」標記他的目標。喚醒惡魔並告知他真正的角色以及瘋子是誰,如果瘋子有攻擊玩家,指向每個被標記的目標,移除所有「攻擊」標記。","id":"lunatic","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/lunatic.png?raw=true","name":"瘋子","otherNight":21,"otherNightReminder":"讓瘋子進行惡魔的動作,以「攻擊」標記他的目標,如果瘋子有攻擊玩家,喚醒惡魔並指向每個被標記的目標,移除所有「攻擊」標記。","reminders":["攻擊1","攻擊2","攻擊3"],"setup":false,"team":"outsider"},{"ability":"每天晚上,選擇且活著的玩家(不同於昨晚),如果該玩家明天被處決,他不會死。","edition":"bmr","firstNight":22,"firstNightReminder":"惡魔擁護者指向一位活著的玩家,以「處決保護」標記該玩家。","id":"devilsadvocate","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/devilsadvocate.png?raw=true","name":"惡魔擁護者","otherNight":14,"otherNightReminder":"惡魔擁護者指向一位活著的玩家,以「處決保護」標記該玩家。","reminders":["處決保護"],"setup":false,"team":"minion"},{"ability":"每天晚上*,你可以選擇一位玩家,該玩家死亡。如果你上次選擇不行動,則你今晚選擇三位玩家。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"po","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/po.png?raw=true","name":"阿寶","otherNight":28,"otherNightReminder":"阿寶可以選擇一位玩家,或是如果阿寶在上一次沒有選擇玩家,則選擇三位玩家。被選擇的玩家死亡。","reminders":["攻擊x3","死亡"],"setup":false,"team":"demon"},{"ability":"每場遊戲一次,晚上時,選擇哪些僕從或惡魔出現在遊戲中。","edition":"","firstNight":13,"firstNightReminder":"工程師可以指向角色表上的一個惡魔或數個僕從,如果他有選擇,根據選擇置換角色代幣,喚醒相關玩家並展示「你是」提示卡 + 他們的新角色代幣。","id":"engineer","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/engineer.png?raw=true","name":"工程師","otherNight":6,"otherNightReminder":"工程師可以指向角色表上的一個惡魔或數個僕從,如果他有選擇,根據選擇置換角色代幣,喚醒相關玩家並展示「你是」提示卡 + 他們的新角色代幣。","reminders":["無能力"],"setup":false,"team":"townsfolk"},{"ability":"每天晚上,選擇一位玩家及一個好人角色,明天該玩家扮演這個角色,如果他沒有執著地使其他玩家相信自己是該角色,他可能會被處決。","edition":"snv","firstNight":25,"firstNightReminder":"洗腦師指向一位玩家 + 角色表上的一個角色,以「瘋狂」標記該玩家,喚醒該玩家並展示「這個能力選擇你」提示卡 + 洗腦師的角色代幣 + 洗腦師選擇的角色代幣。","id":"cerenovus","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/cerenovus.png?raw=true","name":"洗腦師","otherNight":16,"otherNightReminder":"洗腦師指向一位玩家 + 角色表上的一個角色,以「瘋狂」標記該玩家,喚醒該玩家並展示「這個能力選擇你」提示卡 + 洗腦師的角色代幣 + 洗腦師選擇的角色代幣。","reminders":["瘋狂"],"setup":false,"team":"minion"},{"ability":"每天晚上,你得知說書人認為較佔優勢的隊伍,好人,邪惡,或著都不是。","edition":"","firstNight":49,"firstNightReminder":"以比讚表示好人正在獲勝;倒讚表示邪惡正在獲勝,或向旁邊比讚表示兩者皆不。","id":"general","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/general.png?raw=true","name":"將軍","otherNight":69,"otherNightReminder":"以比讚表示好人正在獲勝;倒讚表示邪惡正在獲勝,或向旁邊比讚表示兩者皆不。","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"每場遊戲一次,晚上時,選擇一位玩家,他們得知你是誰。","edition":"","firstNight":46,"firstNightReminder":"守夜人玩家可以指向一位玩家。喚醒該玩家,並展示 「這個角色選擇你」卡片 + 守夜人角色代幣,然後指向守夜人。","id":"nightwatchman","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/nightwatchman.png?raw=true","name":"守夜人","otherNight":66,"otherNightReminder":"守夜人玩家可以指向一位玩家。喚醒該玩家,並展示 「這個角色選擇你」卡片 + 守夜人角色代幣,然後指向守夜人。","reminders":["無能力"],"setup":false,"team":"townsfolk"},{"ability":"任何需要對新玩家的死亡負最大責任的玩家可能會受到懲罰。","id":"angel","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/angel.png?raw=true","name":"天使","reminders":["保護","天罰"],"team":"fabled"},{"ability":"獲勝的玩家改為落敗且落敗的玩家改為獲勝(儘管你死亡)。","edition":"","firstNight":0,"firstNightReminder":"","id":"heretic","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/heretic.png?raw=true","name":"異教徒","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"outsider"},{"ability":"如果你在晚上死亡,一個活著的好人玩家變成農夫。","edition":"","firstNight":0,"firstNightReminder":"","id":"farmer","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/farmer.png?raw=true","name":"農夫","otherNight":46,"otherNightReminder":"如果農夫在晚上死亡,選擇另一個好人玩家,該玩家變成農夫,喚醒該玩家並展示「你是」提示卡 + 農夫的角色代幣。","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"你遊戲開始時得知在某兩位玩家中有一位特定的僕從角色。","edition":"tb","firstNight":34,"firstNightReminder":"將一個在遊戲中的僕從角色代幣展示給調查員並指向兩位玩家,他們其中一位是該角色。","id":"investigator","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/investigator.png?raw=true","name":"調查員","otherNight":0,"otherNightReminder":"","reminders":["僕從","非僕從"],"setup":false,"team":"townsfolk"},{"ability":"當你死亡時,一位玩家開始醉酒。","edition":"snv","firstNight":0,"firstNightReminder":"","id":"sweetheart","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/sweetheart.png?raw=true","name":"甜心","otherNight":41,"otherNightReminder":"選擇一位玩家,該玩家醉酒。","reminders":["醉酒"],"setup":false,"team":"outsider"},{"ability":"如果惡魔殺死了國王,你得知惡魔是哪一位玩家。[+ 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角色表上的一個角色,如果它們不符合,賭徒死亡。","reminders":["死亡"],"setup":false,"team":"townsfolk"},{"ability":"城外人數量可能會加一或減一。","id":"sentinel","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/sentinel.png?raw=true","name":"哨兵","team":"fabled"},{"ability":"每場遊戲一次,一位好人玩家可能會得到不正確的資訊。","id":"fibbin","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/fibbin.png?raw=true","name":"小仙子","reminders":["已發生"],"team":"fabled"},{"ability":"每天晚上,選擇一位玩家,該玩家中毒。先前因你而中毒的玩家死亡,並且變得健康。","edition":"bmr","firstNight":28,"firstNightReminder":"普卡指向一位玩家,該玩家中毒。","id":"pukka","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/pukka.png?raw=true","name":"普卡","otherNight":26,"otherNightReminder":"普卡指向一位玩家,該玩家中毒,先前中毒的玩家死亡並不再中毒。","reminders":["中毒","死亡"],"setup":false,"team":"demon"},{"ability":"如果第一次提名你的人是鎮民,該玩家會被立即處死。","edition":"tb","firstNight":0,"firstNightReminder":"","id":"virgin","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/virgin.png?raw=true","name":"處女","otherNight":0,"otherNightReminder":"","reminders":["無能力"],"setup":false,"team":"townsfolk"},{"ability":"每天白天,你可以拜訪說書人來得知兩件事,其中一件是正確的。","edition":"snv","firstNight":0,"firstNightReminder":"","id":"savant","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/savant.png?raw=true","name":"學者","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"你開始遊戲時得知一位邪惡的玩家。如果該玩家死亡,你今晚再得知另一位邪惡的玩家。[一位鎮民是邪惡的]","edition":"","firstNight":45,"firstNightReminder":"指向一位邪惡的玩家並以「已得知」標記該玩家,喚醒被標記為邪惡的鎮民並展示「你是」提示卡 + 倒讚表示邪惡。","id":"bountyhunter","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/bountyhunter.png?raw=true","name":"寶藏獵人","otherNight":65,"otherNightReminder":"如果已得知的邪惡玩家已死亡,指向另一位邪惡的玩家並以「已得知」標記該玩家。","reminders":["已得知"],"setup":true,"team":"townsfolk"},{"ability":"惡魔晚上時可以選擇不攻擊(且一局遊戲中至少要做一次)。邪惡玩家正常地獲得起始資訊。","id":"toymaker","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/toymaker.png?raw=true","name":"玩具製造商","reminders":["已選擇不攻擊"],"team":"fabled"},{"ability":"每天晚上*,你得知僕從們今天是否有提名。","edition":"snv","firstNight":0,"firstNightReminder":"","id":"towncrier","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/towncrier.png?raw=true","name":"送報員","otherNight":59,"otherNightReminder":"以點頭或搖頭來告知僕從們今天是否有提名,以「僕從未提名」標記送報員。","reminders":["僕從提名","僕從未提名"],"setup":false,"team":"townsfolk"},{"ability":"如果有四個或更多玩家活著,每個活著的玩家都可以公開選擇(每場遊戲一次)一位與自己同隊伍的玩家,該玩家死亡。","id":"doomsayer","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/doomsayer.png?raw=true","name":"末日審判者","team":"fabled"},{"ability":"被提名者會死亡,但該玩家可以立即再提名一次(在第三天時必須如此)。第三天過後,邪惡隊伍獲勝。[所有僕從都是暴徒]","edition":"","firstNight":0,"firstNightReminder":"","id":"riot","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/riot.png?raw=true","name":"暴徒","otherNight":0,"otherNightReminder":"","reminders":[],"setup":true,"team":"demon"},{"ability":"每天晚上,你得知每種角色類別的一位玩家,直到你已得知所有類別。[+1 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或 +1 城外人]","edition":"bmr","firstNight":21,"firstNightReminder":"展示「這些角色在遊戲中」提示卡 + 每個在遊戲中的城外人角色代幣。","id":"godfather","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/godfather.png?raw=true","name":"教父","otherNight":38,"otherNightReminder":"如果今天有城外人死亡,教父指向一位玩家,該玩家死亡。","reminders":["城外人死亡","死亡"],"setup":true,"team":"minion"},{"ability":"每天晚上*,選擇一位玩家,該玩家死亡。你選擇的第一位城外人變成邪惡的惡鬼,並改為你死亡。[+1 城外人]","edition":"snv","firstNight":0,"firstNightReminder":"","id":"fanggu","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/fanggu.png?raw=true","name":"惡鬼","otherNight":29,"otherNightReminder":"惡鬼指向一位玩家,該玩家死亡,或者如果該玩家是城外人且遊戲中沒有其他的惡鬼,則改為惡鬼死亡,被選擇的玩家變成邪惡的惡鬼,喚醒新的惡鬼並展示「你是」提示卡 + 惡鬼角色代幣,再展示「你是」提示卡 + 倒讚表示邪惡。","reminders":["死亡","第一位城外人"],"setup":true,"team":"demon"},{"ability":"每天晚上,你轉為其中一位活著的鄰居所在的隊伍。如果所有好人玩家都選擇加入你的教團,則你的隊伍獲勝。","edition":"","firstNight":47,"firstNightReminder":"如果邪教領袖改變了隊伍,喚醒他並告知他目前所在的隊伍。","id":"cultleader","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/cultleader.png?raw=true","name":"邪教領袖","otherNight":67,"otherNightReminder":"如果邪教領袖改變了隊伍,喚醒他並告知他目前所在的隊伍。","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"你與一位對手具有相同的能力且認識彼此,如果你們當中的好人玩家被處決,邪惡隊伍獲勝,只要你們兩個人都活著,好人隊伍不能獲勝。","edition":"snv","firstNight":23,"firstNightReminder":"喚醒邪惡雙子和他的雙胞胎,確認他們看到對方是誰,指向邪惡雙子,將他的角色代幣展示給雙胞胎玩家;指向雙胞胎玩家,將他的角色代幣展示給邪惡雙子。","id":"eviltwin","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/eviltwin.png?raw=true","name":"邪惡雙子","otherNight":0,"otherNightReminder":"","reminders":["雙胞胎"],"setup":false,"team":"minion"},{"ability":"如果你被提名時公開聲明自己是哥布林並且在該天被處決,你的隊伍獲勝。","edition":"","firstNight":0,"firstNightReminder":"","id":"goblin","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/goblin.png?raw=true","name":"哥布林","otherNight":0,"otherNightReminder":"","reminders":["已聲明"],"setup":false,"team":"minion"},{"ability":"每場遊戲一次,晚上時,選擇一位活著的玩家,如果你選中了少女,他變成一位不在遊戲中的鎮民角色。[+ 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「醉酒N」標記該角色的玩家。","id":"courtier","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/courtier.png?raw=true","name":"朝臣","otherNight":10,"otherNightReminder":"減少被標記玩家的醉酒天數。或者朝臣可以選擇角色表上的一個角色,如果他使用了能力且該角色在遊戲中,以 「醉酒N」標記該角色的玩家。","reminders":["無能力","醉酒 1","醉酒 2","醉酒 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性愛工作者的角色代幣,讓他以點頭或搖頭來表達意願,如果該玩家點頭,喚醒性愛工作者並展示該玩家的角色代幣,然後,你可以讓兩位玩家都死亡。","reminders":["死亡"],"setup":false,"team":"traveler"},{"ability":"當你得知你死亡時,公開選擇一位活著的玩家,如果該玩家是好人,他今晚會死亡。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"moonchild","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/moonchild.png?raw=true","name":"月之子","otherNight":49,"otherNightReminder":"如果月之子今天對一位好人玩家使用能力,則該玩家死亡。","reminders":["死亡"],"setup":false,"team":"outsider"},{"ability":"每場遊戲一次,如果另一位玩家提名,你可以強制使處死成功或失敗。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"judge","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/judge.png?raw=true","name":"法官","otherNight":0,"otherNightReminder":"","reminders":["無能力"],"setup":false,"team":"traveler"},{"ability":"你不知道自己是醉漢,你認為自己是某一位鎮民,但你不是。","edition":"tb","firstNight":0,"firstNightReminder":"","id":"drunk","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/drunk.png?raw=true","name":"醉漢","otherNight":0,"otherNightReminder":"","reminders":[],"remindersGlobal":["醉酒"],"setup":true,"team":"outsider"},{"ability":"每天晚上*,可能會有一位玩家死亡。處刑時如果只有邪惡玩家投票則投票失敗。你也被視為僕從。[大多數玩家都是軍團]","edition":"","firstNight":0,"firstNightReminder":"","id":"legion","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/legion.png?raw=true","name":"軍團","otherNight":34,"otherNightReminder":"選擇一位玩家,該玩家死亡。","reminders":["即將處決","死亡"],"setup":true,"team":"demon"},{"ability":"每天晚上,你得知今天(從清晨開始)有多少玩家的能力因為其他角色的能力而異常作用。","edition":"snv","firstNight":51,"firstNightReminder":"展示自己的能力因為其他角色的能力而異常作用的玩家數量(0/1/2/依此類推)。","id":"mathematician","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/mathematician.png?raw=true","name":"數學家","otherNight":71,"otherNightReminder":"展示自己的能力因為其他角色的能力而異常作用的玩家數量(0/1/2/依此類推)。","reminders":["異常"],"setup":false,"team":"townsfolk"},{"ability":"每天晚上,選擇一位其他的玩家,明天該玩家投下的票都計為負票。","edition":"tb","firstNight":1,"firstNightReminder":"小偷指向一位玩家,以「負數票」標記該玩家。","id":"thief","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/thief.png?raw=true","name":"小偷","otherNight":1,"otherNightReminder":"小偷指向一位玩家,以「負數票」標記該玩家。","reminders":["負數票"],"setup":false,"team":"traveler"},{"ability":"僕從們與惡魔不會彼此相認。如果你死亡,則他們在當晚相認。","edition":"","firstNight":4,"firstNightReminder":"不要告知惡魔和僕從彼此是誰。","id":"poppygrower","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/poppygrower.png?raw=true","name":"罌粟農","otherNight":3,"otherNightReminder":"如果罌粟農死亡,告知惡魔和僕從彼此是誰。","reminders":["邪惡相認"],"setup":false,"team":"townsfolk"},{"ability":"你第一次死亡時不會死。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"fool","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/fool.png?raw=true","name":"愚人","otherNight":0,"otherNightReminder":"","reminders":["無能力"],"setup":false,"team":"townsfolk"},{"ability":"你擁有一位不在遊戲中的僕從的能力。","edition":"","firstNight":3,"firstNightReminder":"展示一個不在遊戲中的僕從角色代幣,將煉金術士的角色代幣換成那個角色的角色代幣,以「是煉金術士」標記他。","id":"alchemist","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/alchemist.png?raw=true","name":"煉金術士","otherNight":0,"otherNightReminder":"","reminders":[],"remindersGlobal":["是煉金術士"],"setup":false,"team":"townsfolk"},{"ability":"每天晚上,選擇兩位玩家,你得知他們其中是否有惡魔。場上有一位好人的身分會被你視為惡魔。","edition":"tb","firstNight":37,"firstNightReminder":"算命師選擇兩位玩家,以點頭或搖頭來告知他們之中是否有惡魔。","id":"fortuneteller","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/fortuneteller.png?raw=true","name":"算命師","otherNight":54,"otherNightReminder":"算命師選擇兩位玩家,以點頭或搖頭來告知他們之中是否有惡魔。","reminders":["視為惡魔"],"setup":false,"team":"townsfolk"},{"ability":"每場遊戲一次,晚上時*,選擇一位死亡的玩家,如果該玩家是鎮民,則他復活。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"professor","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/professor.png?raw=true","name":"教授","otherNight":45,"otherNightReminder":"教授可以指向一位玩家,如果該玩家是鎮民,該玩家復活。","reminders":["復活","無能力"],"setup":false,"team":"townsfolk"},{"ability":"你隨時可能死亡。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"tinker","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/tinker.png?raw=true","name":"修補匠","otherNight":48,"otherNightReminder":"修補匠可能會死亡。","reminders":["死亡"],"setup":false,"team":"outsider"},{"ability":"僕從們開始遊戲時得知三個不在遊戲中的角色。","edition":"","firstNight":6,"firstNightReminder":"在提供僕從資訊後分別喚醒每個僕從並展示三個不在遊戲中的角色代幣(可與展示給其他僕從或惡魔的代幣相同或不同)。","id":"snitch","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/snitch.png?raw=true","name":"告密者","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"outsider"},{"ability":"每天晚上,僕從們選擇一位玩家看顧莉萌絲塔的角色代幣以及 「這是惡魔」提示卡。每天晚上*,一位玩家死亡。[+1 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1) 一位玩家變得清醒及健康,得到正確的資訊,或者 2) 該玩家的能力觸發兩次。受到影響的玩家得知是哪種效果。","edition":"snv","firstNight":1,"firstNightReminder":"選擇一位玩家,喚醒該玩家並告知他們哪一種咖啡師的效果作用於他們身上(清醒&健康/能力x2)。以對應的標記標記該玩家。","id":"barista","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/barista.png?raw=true","name":"咖啡師","otherNight":1,"otherNightReminder":"選擇一位玩家,喚醒該玩家並告知他們哪一種咖啡師的效果作用於他們身上(清醒&健康/能力x2)。以對應的標記標記該玩家。","reminders":["清醒&健康","能力x2"],"setup":false,"team":"traveler"},{"ability":"如果你被處死,你的隊伍落敗。","edition":"tb","firstNight":0,"firstNightReminder":"","id":"saint","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/saint.png?raw=true","name":"聖人","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"outsider"},{"ability":"每天白天,在提名開始前,你可以公開選擇一位玩家,該玩家死亡。如果你被處決,你只有在輸掉猜拳時才會死亡。","edition":"","firstNight":0,"firstNightReminder":"","id":"psychopath","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/psychopath.png?raw=true","name":"精神病患","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"minion"},{"ability":"每天晚上,你得知你活著的鄰居中有幾位是邪惡的(0/1/2)。","edition":"tb","firstNight":36,"firstNightReminder":"展示靈媒的邪惡鄰居數量。","id":"empath","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/empath.png?raw=true","name":"靈媒","otherNight":53,"otherNightReminder":"展示靈媒的邪惡鄰居數量。","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"如果你的隊伍的玩家被處死,則可能改為你被處死。","edition":"tb","firstNight":0,"firstNightReminder":"","id":"scapegoat","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/scapegoat.png?raw=true","name":"替罪羊","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"traveler"},{"ability":"說書人可以破壞遊戲規則,而如果他被處決,則好人隊伍獲勝(儘管你死亡)。[沒有邪惡的角色]","edition":"","firstNight":0,"firstNightReminder":"","id":"atheist","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/atheist.png?raw=true","name":"無神論者","otherNight":0,"otherNightReminder":"","reminders":[],"setup":true,"team":"townsfolk"},{"ability":"當有好人玩家被處決時,他可能不會死亡。","edition":"bmr","firstNight":0,"firstNightReminder":"","id":"pacifist","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/pacifist.png?raw=true","name":"和平主義者","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"townsfolk"},{"ability":"在你的第一晚,你得到一個鎮民的能力(如果你是好人隊伍),或一個僕從的能力(如果你是邪惡隊伍)。","edition":"bmr","firstNight":1,"firstNightReminder":"展示「你是」 卡片 + 一個鎮民或僕從的角色代幣,將學徒的角色代幣換成那個角色的角色代幣,然後以「是學徒」標記他。","id":"apprentice","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/apprentice.png?raw=true","name":"學徒","otherNight":0,"otherNightReminder":"","reminders":["是學徒"],"setup":false,"team":"traveler"},{"ability":"每天晚上*,選擇一位其他的玩家,該玩家今晚免受惡魔攻擊。","edition":"tb","firstNight":0,"firstNightReminder":"","id":"monk","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/monk.png?raw=true","name":"僧侶","otherNight":13,"otherNightReminder":"先前被保護的玩家不再被保護。僧侶選擇一位其他的玩家,以「保護」標記該玩家。","reminders":["保護"],"setup":false,"team":"townsfolk"},{"ability":"在說書人要求安靜時說話的玩家可能會受到懲罰。","id":"hellslibrarian","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/hellslibrarian.png?raw=true","name":"地獄圖書管理員","reminders":["懲罰"],"team":"fabled"},{"ability":"你的身分可能會被視為邪惡的僕從或惡魔(即使你死亡)。","edition":"tb","firstNight":0,"firstNightReminder":"","id":"recluse","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/recluse.png?raw=true","name":"隱居者","otherNight":0,"otherNightReminder":"","reminders":[],"setup":false,"team":"outsider"},{"ability":"選擇一個角色名稱。如果該角色在遊戲中,該角色的玩家只能死於處刑,但邪惡玩家知道他是哪位玩家。","id":"stormcatcher","image":"https://github.com/bra1n/townsquare/blob/main/src/assets/icons/stormcatcher.png?raw=true","name":"捕風手","reminders":["安全"],"team":"fabled"}]