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websocketservice.js
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// $Id: websocketservice.js,v 1.14 2019/08/11 19:20:20 echicken Exp $
// websocketservice.js
// Synchronet Service for redirecting incoming WebSocket connections to the Telnet and/or RLogin server
// Mainly to be used in conjunction with fTelnet
// Command-line syntax:
// websocketservice.js [hostname] [port]
// Example configuration (in ctrl/services.ini)
//
// [WS]
// Port=1123
// Options=NO_HOST_LOOKUP
// Command=websocketservice.js
//
// [WSS]
// Port=11235
// Options=NO_HOST_LOOKUP|TLS
// Command=websocketservice.js
//include definitions for synchronet
load("nodedefs.js");
load("sockdefs.js");
load("sbbsdefs.js");
load("ftelnethelper.js");
load("sha1.js");
// Global constants
const WEBSOCKET_NEED_PACKET_START = 0;
const WEBSOCKET_NEED_PAYLOAD_LENGTH = 1;
const WEBSOCKET_NEED_MASKING_KEY = 2;
const WEBSOCKET_DATA = 3;
// Global variables
var FFrameMask = [];
var FFrameMasked = false;
var FFrameOpCode = 0;
var FFramePayloadLength = 0;
var FFramePayloadReceived = 0;
var FServerSocket = null;
var FWebSocketHeader = [];
var FWebSocketState = WEBSOCKET_NEED_PACKET_START;
// Main line
try {
// Parse and respond to the WebSocket handshake request
if (ShakeHands()) {
SendToWebSocketClient(StringToBytes("Redirecting to server...\r\n"));
// Default to localhost on the telnet port
var TargetHostname = GetTelnetInterface();
var TargetPort = GetTelnetPort();
// If fTelnet client sent a port on the querystring, try to use that
var Path = ParsePathHeader();
if (Path.query.Port) {
RequestedPort = parseInt(Path.query.Port);
// Confirm the user requested either the telnet or rlogin ports (we don't want to allow them to request any arbitrary port as that would be a gaping security hole)
if ((RequestedPort > 0) && (RequestedPort <= 65535) && ((RequestedPort == GetTelnetPort()) || (RequestedPort == GetRLoginPort()))) {
TargetPort = RequestedPort;
log(LOG_DEBUG, "Using user-requested port " + Path.query.Port);
if (TargetPort == GetRLoginPort()) TargetHostname = GetRLoginInterface();
} else {
log(LOG_NOTICE, "Client requested to connect to port " + Path.query.Port + ", which was denied");
}
} else {
// If SysOp gave an alternate hostname/port when installing the service, use that instead
for(var i in argv) {
var port = parseInt(argv[i], 10);
if (argv[i].search(/\D/) > -1 || port < 0 || port > 65535) {
TargetHostname = argv[i];
} else if (!isNaN(port)) {
TargetPort = port;
}
}
}
// Connect to the server
FServerSocket = new Socket();
log(LOG_DEBUG, "Connecting to " + TargetHostname + ":" + TargetPort);
if (FServerSocket.connect(TargetHostname, TargetPort)) {
// Variables we'll use in the loop
var DoYield = true;
var ClientData = [];
var ServerData = [];
// Loop while we're still connected on both ends
while ((client.socket.is_connected) && (FServerSocket.is_connected)) {
// Should we yield or not (default true, but disable if we had line activity)
DoYield = true;
// Check if the client sent anything
ClientData = GetFromWebSocketClient();
if (ClientData.length > 0) {
SendToServer(ClientData);
DoYield = false;
}
// Check if the server sent anything
ServerData = GetFromServer();
if (ServerData.length > 0) {
SendToWebSocketClient(ServerData);
DoYield = false;
}
// Yield if we didn't transfer any data
if (DoYield) {
mswait(10);
yield();
}
}
if (!client.socket.is_connected) log(LOG_DEBUG, 'Client socket no longer connected');
if (!FServerSocket.is_connected) log(LOG_DEBUG, 'Server socket no longer connected');
} else {
// FServerSocket.connect() failed
log(LOG_ERR, "Error " + FServerSocket.error + " connecting to server at " + TargetHostname + ":" + TargetPort);
SendToWebSocketClient(StringToBytes("ERROR: Unable to connect to server\r\n"));
mswait(2500);
}
} else {
log(LOG_DEBUG, "WebSocket handshake failed (likely a port scanner)");
}
} catch (err) {
log(LOG_ERR, err.toString());
} finally {
if (FServerSocket != null) {
FServerSocket.close();
}
}
function CalculateWebSocketKey(InLine) {
var Digits = "";
var Spaces = 0;
// Loop through the line, looking for digits and spaces
for (var i = 0; i < InLine.length; i++) {
if (InLine.charAt(i) == " ") {
Spaces++;
} else if (!isNaN(InLine.charAt(i))) {
Digits += InLine.charAt(i);
}
}
return Digits / Spaces;
}
function GetFromServer() {
var Result = [];
var InByte = 0;
while (FServerSocket.data_waiting && (Result.length <= 4096)) {
InByte = FServerSocket.recvBin(1);
Result.push(InByte);
}
return Result;
}
function GetFromWebSocketClient() {
switch (FWebSocketHeader['Version']) {
case 0: return GetFromWebSocketClientDraft0();
case 7:
case 8:
case 13:
return GetFromWebSocketClientVersion7();
}
}
function GetFromWebSocketClientDraft0() {
var Result = [];
var InByte = 0;
var InByte2 = 0;
var InByte3 = 0;
while (client.socket.data_waiting) {
InByte = client.socket.recvBin(1);
// Check what the client packet state is
switch (FWebSocketState) {
case WEBSOCKET_NEED_PACKET_START:
// Check for 0x00 to indicate the start of a data packet
if (InByte === 0x00) {
FWebSocketState = WEBSOCKET_DATA;
}
break;
case WEBSOCKET_DATA:
// We're in a data packet, so check for 0xFF, which indicates the data packet is done
if (InByte == 0xFF) {
FWebSocketState = WEBSOCKET_NEED_PACKET_START;
} else {
// Check if the byte needs to be UTF-8 decoded
if (InByte < 128) {
Result.push(InByte);
} else if ((InByte > 191) && (InByte < 224)) {
// Handle UTF-8 decode
InByte2 = client.socket.recvBin(1);
Result.push(((InByte & 31) << 6) | (InByte2 & 63));
} else {
// Handle UTF-8 decode (should never need this, but included anyway)
InByte2 = client.socket.recvBin(1);
InByte3 = client.socket.recvBin(1);
Result.push(((InByte & 15) << 12) | ((InByte2 & 63) << 6) | (InByte3 & 63));
}
}
break;
}
}
return Result;
}
function GetFromWebSocketClientVersion7() {
var Result = [];
var InByte = 0;
var InByte2 = 0;
var InByte3 = 0;
while (client.socket.data_waiting) {
// Check what the client packet state is
switch (FWebSocketState) {
case WEBSOCKET_NEED_PACKET_START:
// Next byte will give us the opcode, and also tell is if the message is fragmented
FFrameOpCode = client.socket.recvBin(1) & 0x0F;
switch (FFrameOpCode) {
case 0: // Continuation frame
case 1: // Text frame
break;
case 2: // Binary frame
log(LOG_DEBUG, "Client sent a binary frame, which is unsupported");
client.socket.close();
return [];
case 8: // Close frame
log(LOG_DEBUG, "Client sent a close frame");
// TODO Protocol says to respond with a close frame
client.socket.close();
return [];
case 9: // Ping frame
log(LOG_DEBUG, "Client setnt a ping frame");
// TODO Protocol says to respond with a pong frame
break;
case 10: // Pong frame
log(LOG_DEBUG, "Client sent a pong frame");
break;
default: // Reserved or unknown frame
log(LOG_DEBUG, "Client sent a reserved/unknown frame: " + FFrameOpCode);
client.socket.close();
return [];
}
// If we get here, we want to move on to the next state
FFrameMask = [];
FFrameMasked = false;
FFramePayloadLength = 0;
FFramePayloadReceived = 0;
FWebSocketState = WEBSOCKET_NEED_PAYLOAD_LENGTH;
break;
case WEBSOCKET_NEED_PAYLOAD_LENGTH:
InByte = client.socket.recvBin(1);
FFrameMasked = ((InByte & 0x80) == 128);
FFramePayloadLength = (InByte & 0x7F);
if (FFramePayloadLength === 126) {
FFramePayloadLength = client.socket.recvBin(2);
} else if (FFramePayloadLength === 127) {
FFramePayloadLength = client.socket.recvBin(8);
}
if (FFrameMasked) {
FWebSocketState = WEBSOCKET_NEED_MASKING_KEY;
} else {
FWebSocketState = (FFramePayloadLength > 0 ? WEBSOCKET_DATA : WEBSOCKET_NEED_PACKET_START); // NB: Might not be any data to read, so check for payload length before setting state
}
break;
case WEBSOCKET_NEED_MASKING_KEY:
InByte = client.socket.recvBin(4);
FFrameMask[0] = (InByte & 0xFF000000) >> 24;
FFrameMask[1] = (InByte & 0x00FF0000) >> 16;
FFrameMask[2] = (InByte & 0x0000FF00) >> 8;
FFrameMask[3] = InByte & 0x000000FF;
FWebSocketState = (FFramePayloadLength > 0 ? WEBSOCKET_DATA : WEBSOCKET_NEED_PACKET_START); // NB: Might not be any data to read, so check for payload length before setting state
break;
case WEBSOCKET_DATA:
InByte = client.socket.recvBin(1);
if (FFrameMasked) InByte ^= FFrameMask[FFramePayloadReceived++ % 4];
// Check if the byte needs to be UTF-8 decoded
if ((InByte & 0x80) === 0) {
Result.push(InByte);
} else if ((InByte & 0xE0) === 0xC0) {
// Handle UTF-8 decode
InByte2 = client.socket.recvBin(1);
if (FFrameMasked) InByte2 ^= FFrameMask[FFramePayloadReceived++ % 4];
Result.push(((InByte & 31) << 6) | (InByte2 & 63));
} else {
log(LOG_DEBUG, "GetFromWebSocketClientVersion7 Byte out of range: " + InByte);
}
// Check if we've received the full payload
if (FFramePayloadReceived === FFramePayloadLength) FWebSocketState = WEBSOCKET_NEED_PACKET_START;
break;
}
}
return Result;
}
function ParsePathHeader() {
var Result = {};
Result.query = {};
var Path = FWebSocketHeader['Path'];
if (Path) {
if (Path.indexOf('?') === -1) {
// No querystring
Result.path_info = Path;
} else {
// Have querystring, so parse it out
Result.path_info = Path.split('?')[0];
var KeyValues = Path.split('?')[1].split('&');
for (var i = 0; i < KeyValues.length; i++) {
var KeyValue = KeyValues[i].split('=');
Result.query[KeyValue[0]] = KeyValue[1];
}
}
}
return Result;
}
function SendToServer(AData) {
for (var i = 0; i < AData.length; i++) {
FServerSocket.sendBin(AData[i], 1);
}
}
function SendToWebSocketClient(AData) {
switch (FWebSocketHeader['Version']) {
case 0:
SendToWebSocketClientDraft0(AData);
break;
case 7:
case 8:
case 13:
SendToWebSocketClientVersion7(AData);
break;
}
}
function SendToWebSocketClientDraft0(AData) {
// Send 0x00 to indicate the start of a data packet
client.socket.sendBin(0x00, 1);
for (var i = 0; i < AData.length; i++) {
// Check if the byte needs to be UTF-8 encoded
if ((AData[i] & 0xFF) <= 127) {
client.socket.sendBin(AData[i], 1);
} else if ((AData[i] & 0xFF) <= 2047) {
// Handle UTF-8 encode
client.socket.sendBin((AData[i] >> 6) | 192, 1);
client.socket.sendBin((AData[i] & 63) | 128, 1);
} else {
log(LOG_DEBUG, "SendToWebSocketClientDraft0 Byte out of range: " + AData[i]);
}
}
// Send 0xFF to indicate the end of a data packet
client.socket.sendBin(0xFF, 1);
}
function SendToWebSocketClientVersion7(AData) {
if (AData.length > 0) {
var ToSend = [];
for (var i = 0; i < AData.length; i++) {
// Check if the byte needs to be UTF-8 encoded
if ((AData[i] & 0xFF) <= 127) {
ToSend.push(AData[i]);
} else if (((AData[i] & 0xFF) >= 128) && ((AData[i] & 0xFF) <= 2047)) {
// Handle UTF-8 encode
ToSend.push((AData[i] >> 6) | 192);
ToSend.push((AData[i] & 63) | 128);
} else {
log(LOG_DEBUG, "SendToWebSocketClientVersion7 Byte out of range: " + AData[i]);
}
}
client.socket.sendBin(0x81, 1);
if (ToSend.length <= 125) {
client.socket.sendBin(ToSend.length, 1);
} else if (ToSend.length <= 65535) {
client.socket.sendBin(126, 1);
client.socket.sendBin(ToSend.length, 2);
} else {
// NOTE: client.socket.sendBin(ToSend.length, 8); didn't work, so this
// modification limits the send to 2^32 bytes (probably not an issue)
// Probably should look into a proper fix at some point though
client.socket.sendBin(127, 1);
client.socket.sendBin(0, 4);
client.socket.sendBin(ToSend.length, 4);
}
for (var i = 0; i < ToSend.length; i++) {
client.socket.sendBin(ToSend[i] & 0xFF, 1);
}
}
}
function ShakeHands() {
FWebSocketHeader['Version'] = 0;
try {
// Keep reading header data until we get all the data we want
while (true) {
// Read another line, and abort if we don't get one within 5 seconds
var InLine = client.socket.recvline(512, 5);
if (InLine === null) {
log(LOG_DEBUG, "Timeout exceeded while waiting for complete handshake");
return false;
}
log(LOG_DEBUG, "Handshake Line: " + InLine);
// Check for blank line (indicates we have most of the header, and only the last 8 bytes remain
if (InLine === "") {
switch (FWebSocketHeader['Version']) {
case 0:
return ShakeHandsDraft0();
case 7:
case 8:
case 13:
return ShakeHandsVersion7();
default:
// TODO If this version does not
// match a version understood by the server, the server MUST
// abort the websocket handshake described in this section and
// instead send an appropriate HTTP error code (such as 426
// Upgrade Required), and a |Sec-WebSocket-Version| header
// indicating the version(s) the server is capable of
// understanding.
break;
}
break;
} else if (InLine.indexOf("Connection:") === 0) {
// Example: "Connection: Upgrade"
FWebSocketHeader['Connection'] = InLine.replace(/Connection:\s?/i, "");
} else if (InLine.indexOf("GET") === 0) {
// Example: "GET /demo HTTP/1.1"
var GET = InLine.split(" ");
FWebSocketHeader['Path'] = GET[1];
} else if (InLine.indexOf("Host:") === 0) {
// Example: "Host: example.com"
FWebSocketHeader['Host'] = InLine.replace(/Host:\s?/i, "");
} else if (InLine.indexOf("Origin:") === 0) {
// Example: "Origin: http://example.com"
FWebSocketHeader['Origin'] = InLine.replace(/Origin:\s?/i, "");
} else if (InLine.indexOf("Sec-WebSocket-Key:") === 0) {
// Example: "Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ=="
FWebSocketHeader['Key'] = InLine.replace(/Sec-WebSocket-Key:\s?/i, "");
} else if (InLine.indexOf("Sec-WebSocket-Key1:") === 0) {
// Example: "Sec-WebSocket-Key1: 4 @1 46546xW%0l 1 5"
FWebSocketHeader['Key1'] = CalculateWebSocketKey(InLine.replace(/Sec-WebSocket-Key1:\s?/i, ""));
} else if (InLine.indexOf("Sec-WebSocket-Key2:") === 0) {
// Example: "Sec-WebSocket-Key2: 12998 5 Y3 1 .P00"
FWebSocketHeader['Key2'] = CalculateWebSocketKey(InLine.replace(/Sec-WebSocket-Key2:\s?/i, ""));
} else if (InLine.indexOf("Sec-WebSocket-Origin:") === 0) {
// Example: "Sec-WebSocket-Origin: http://example.com"
FWebSocketHeader['Origin'] = InLine.replace(/Sec-WebSocket-Origin:\s?/i, "");
} else if (InLine.indexOf("Sec-WebSocket-Protocol:") === 0) {
// Example: "Sec-WebSocket-Protocol: sample"
FWebSocketHeader['SubProtocol'] = InLine.replace(/Sec-WebSocket-Protocol:\s?/i, "");
} else if (InLine.indexOf("Sec-WebSocket-Draft") === 0) {
// Example: "Sec-WebSocket-Draft: 2"
try {
FWebSocketHeader['Version'] = parseInt(InLine.replace(/Sec-WebSocket-Draft:\s?/i, ""));
} catch (err) {
FWebSocketHeader['Version'] = 0;
}
} else if (InLine.indexOf("Sec-WebSocket-Version") === 0) {
// Example: "Sec-WebSocket-Version: 8"
try {
FWebSocketHeader['Version'] = parseInt(InLine.replace(/Sec-WebSocket-Version:\s?/i, ""));
} catch (err) {
FWebSocketHeader['Version'] = 0;
}
} else if (InLine.indexOf("Upgrade:") === 0) {
// Example: "Upgrade: websocket"
FWebSocketHeader['Upgrade'] = InLine.replace(/Upgrade:\s?/i, "");
}
}
} catch (err) {
log(LOG_DEBUG, "ShakeHands() error: " + err.toString());
}
return false;
}
function ShakeHandsDraft0() {
// Ensure we have all the data we need
if (('Key1' in FWebSocketHeader) && ('Key2' in FWebSocketHeader) && ('Host' in FWebSocketHeader) && ('Origin' in FWebSocketHeader !== "") && ('Path' in FWebSocketHeader)) {
// Combine Key1, Key2, and the last 8 bytes into a string that we will later hash
var ToHash = ""
ToHash += String.fromCharCode((FWebSocketHeader['Key1'] & 0xFF000000) >> 24);
ToHash += String.fromCharCode((FWebSocketHeader['Key1'] & 0x00FF0000) >> 16);
ToHash += String.fromCharCode((FWebSocketHeader['Key1'] & 0x0000FF00) >> 8);
ToHash += String.fromCharCode((FWebSocketHeader['Key1'] & 0x000000FF) >> 0);
ToHash += String.fromCharCode((FWebSocketHeader['Key2'] & 0xFF000000) >> 24);
ToHash += String.fromCharCode((FWebSocketHeader['Key2'] & 0x00FF0000) >> 16);
ToHash += String.fromCharCode((FWebSocketHeader['Key2'] & 0x0000FF00) >> 8);
ToHash += String.fromCharCode((FWebSocketHeader['Key2'] & 0x000000FF) >> 0);
for (var i = 0; i < 8; i++) {
ToHash += String.fromCharCode(client.socket.recvBin(1));
}
// Hash the string
var Hashed = md5_calc(ToHash, true);
// Setup the handshake response
var Response = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n" +
"Upgrade: WebSocket\r\n" +
"Connection: Upgrade\r\n" +
"Sec-WebSocket-Origin: " + FWebSocketHeader['Origin'] + "\r\n" +
"Sec-WebSocket-Location: ws://" + FWebSocketHeader['Host'] + FWebSocketHeader['Path'] + "\r\n";
if ('SubProtocol' in FWebSocketHeader) Response += "Sec-WebSocket-Protocol: " + FWebSocketHeader['SubProtocol'] + "\r\n";
Response += "\r\n";
// Loop through the hash string (which is hex encoded) and append the individual bytes to the response
for (var i = 0; i < Hashed.length; i += 2) {
Response += String.fromCharCode(parseInt(Hashed.charAt(i) + Hashed.charAt(i + 1), 16));
}
// Send the response and return
client.socket.send(Response);
return true;
} else {
// We're missing some pice of data, log what we do have
log(LOG_DEBUG, "Missing some piece of handshake data. Here's what we have:");
for(var x in FWebSocketHeader) {
log(LOG_DEBUG, x + " => " + FWebSocketHeader[x]);
}
return false;
}
}
function ShakeHandsVersion7() {
// Ensure we have all the data we need
if (('Key' in FWebSocketHeader) && ('Host' in FWebSocketHeader) && ('Origin' in FWebSocketHeader !== "") && ('Path' in FWebSocketHeader)) {
var AcceptGUID = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
// Combine Key and GUID
var ToHash = FWebSocketHeader['Key'] + AcceptGUID;
// Hash the string
var Hashed = Sha1.hash(ToHash, false);
// Encode the hash
var ToEncode = '';
for (var i = 0; i <= 38; i += 2) {
ToEncode += String.fromCharCode(parseInt(Hashed.substr(i, 2), 16));
}
var Encoded = base64_encode(ToEncode);
// Setup the handshake response
var Response = "HTTP/1.1 101 Switching Protocols\r\n" +
"Upgrade: websocket\r\n" +
"Connection: Upgrade\r\n" +
"Sec-WebSocket-Accept: " + Encoded + "\r\n";
if ('SubProtocol' in FWebSocketHeader) Response += "Sec-WebSocket-Protocol: plain\r\n"; // Only sub-protocol we support
Response += "\r\n";
// Send the response and return
client.socket.send(Response);
return true;
} else {
// We're missing some pice of data, log what we do have
log(LOG_DEBUG, "Missing some piece of handshake data. Here's what we have:");
for(var x in FWebSocketHeader) {
log(LOG_DEBUG, x + " => " + FWebSocketHeader[x]);
}
return false;
}
}