Releases: RareDevs/Rare
Releases · RareDevs/Rare
Magnolia Catnip 4
Bug fixes
- Fix Too high download speed
- Fix error on Python 3.11
What's Changed
- fix ValueError: 'mutable default X for field indirect_status is not a… by @ondrej-ivanko in #260
New Contributors
- @ondrej-ivanko made their first contribution in #260
Full Changelog: 1.9.3...1.9.4
Magnolia Catnip 3
Bug fixes
- Migrate to legendary 0.20.30: Fixes #257
- Fix offline mode
- Add some properties for better HiDPI support
- Move Overlay and Ubisoft settings to "Integrations"
What's Changed
- rare.desktop: fix categories by @SuperSamus in #256
- HiDPI and CSS by @loathingKernel in #255
New Contributors
- @SuperSamus made their first contribution in #256
Full Changelog: 1.9.2...1.9.3
Magnolia Catnip 2
Features
- Ukrainian language
Bug fixes
- Set game to not running, if it crashed
- Fix game launch with pip installation
- Show warning, when exiting Rare and an active download
- Some other small fixes
Full Changelog: 1.9.1...1.9.2
Magnolia Catnip 1
Bug fixes
- Shop works now in Windows nuitka package
- Fix move game on windows
- Update translations
Full Changelog: 1.9.0...1.9.1
Magnolia Catnip
Magnolia Catnip
Added Features
- Run Games in a second rare process to keep them running, if rare closes
- Login via browser (Extra module required)
- Add option to create desktop shortcuts after an installation
- Add kinetic scrolling for touch devices
- Settings for environment variables
- Settings for MangoHUD (Linux)
- Move some options to advanced options in install dialog
Code Changes
- Use legendary as dependency. Do not longer use a patched version
- The patched version is incompatible with the real version
- Add Image manager for easier Image handling
- Many optimizations bug fixes etc.
- Add support for poetry
Other changes
- On windows is now another package available compiled with nuitka
Pull requests
- Add Settings for Epic Games Overlay by @Dummerle in #156
- Clarify about submodules when running from source by @MultisampledNight in #159
- Implement logging in via webengine by @invertedEcho in #160
- Got color schemes working by @KovvalskiX in #161
- Unify strings formatting by @invertedEcho in #158
- Remove leftover + from f-string refactor which breaks Proton settings saving by @MultisampledNight in #162
- UI fixups for InstallDialog and LegendarySettings by @loathingKernel in #166
- add "Categories=Game;" in desktop entries by @ZhaoZuohong in #169
- Implement global objects as functions that return a single instance by @loathingKernel in #175
- RareStyle: Update QProgressBar and QScrollBar by @loathingKernel in #185
- SideTabWidget: Add master widget with a title and a scrollarea by @loathingKernel in #187
- Wrappers: Make widgets and the scrollarea smaller by @loathingKernel in #188
- Implement environment variables by @invertedEcho in #180
- Change some settings by @Dummerle in #189
- A bunch of minor UI fixes by @loathingKernel in #194
- Use QStandardPaths everywhere instead of guessing desktop and applications path by @MultisampledNight in #195
- Implement moving game installations by @invertedEcho in #193
- Fix uninstall for third party launcher games by @invertedEcho in #200
- Focus on what makes Rare a good choice by @loathingKernel in #201
- Add a bunch of accumulated fixes. by @loathingKernel in #203
- Fix typo by @invertedEcho in #204
- Add max shared memory override and download reordering options by @loathingKernel in #207
- Update move game to support moving across different drives by @invertedEcho in #199
- Add game helper to launch games in a detached process by @Dummerle in #202
- Split resources into base and themes to make diffs lighter by @loathingKernel in #212
- Implement image manager by @loathingKernel in #211
- Add ImageWidget and LibraryWidget from #196 by @loathingKernel in #213
- LibraryLayout from #196 by @loathingKernel in #214
- Small enhancements in moving game by @invertedEcho in #215
- ImageManager: Handle broken image.cache by @loathingKernel in #216
- Fix typo and add flatpak to README.md by @invertedEcho in #217
- Add SlidingStackedWidget from #196 by @loathingKernel in #218
- Bug fixes for merged features by @loathingKernel in #220
- Some more fixups by @loathingKernel in #221
- Don't double delete the game dir by @invertedEcho in #223
- Fix get_rare_executable func for macOS by @invertedEcho in #224
- Fixups by @loathingKernel in #225
- Fixups by @loathingKernel in #228
- ImageManager: Also test if 'game.metadata' has 'keyImages' by @loathingKernel in #230
- Implement shim legendary classes with overloaded/modified functions by @loathingKernel in #197
- Install advanced options by @Dummerle in #233
- InstallDialog: Adjust collapsible widget by @loathingKernel in #234
- Lgndr: Temporary fix for DLManager monkeypatching in Windows by @loathingKernel in #235
- Show InstallDialog on error. Store last used shortcut creation option. by @loathingKernel in #236
- Update for legendary 0.20.28 by @loathingKernel in #237
- Fix logging, application paths and shortcuts by @loathingKernel in #239
- Initialize logging in RareApp and log both Rare and GameLaunchHelper by @loathingKernel in #240
- Nuitka and another round of fixes for Windows by @loathingKernel in #242
- Enable console output on windows if it is a test build by @loathingKernel in #243
- Adds the Chocolatey package as a way to install Rare by @Xav83 in #241
- Lgndr: Update to legendary 0.20.29 by @loathingKernel in #244
New Contributors
- @KovvalskiX made their first contribution in #161
- @ZhaoZuohong made their first contribution in #169
- @Xav83 made their first contribution in #241
Full Changelog: 1.8.9...1.9.0
More Bug fixes
What's Changed
- Fix logging, application paths and shortcuts by @loathingKernel in #239
- Initialize logging in RareApp and log both Rare and GameLaunchHelper by @loathingKernel in #240
- Nuitka and another round of fixes for Windows by @loathingKernel in #242
Full Changelog: 1.9.0-rc.2...1.9.0-rc.3
1.9.0-rc.2
1.9.0-rc.1
First beta release of the new Version
What's Changed
- Add Settings for Epic Games Overlay by @Dummerle in #156
- Clarify about submodules when running from source by @MultisampledNight in #159
- Implement logging in via webengine by @invertedEcho in #160
- Got color schemes working by @KovvalskiX in #161
- Unify strings formatting by @invertedEcho in #158
- Remove leftover + from f-string refactor which breaks Proton settings saving by @MultisampledNight in #162
- UI fixups for InstallDialog and LegendarySettings by @loathingKernel in #166
- add "Categories=Game;" in desktop entries by @ZhaoZuohong in #169
- Implement global objects as functions that return a single instance by @loathingKernel in #175
- RareStyle: Update QProgressBar and QScrollBar by @loathingKernel in #185
- SideTabWidget: Add master widget with a title and a scrollarea by @loathingKernel in #187
- Wrappers: Make widgets and the scrollarea smaller by @loathingKernel in #188
- Implement environment variables by @invertedEcho in #180
- Change some settings by @Dummerle in #189
- A bunch of minor UI fixes by @loathingKernel in #194
- Use QStandardPaths everywhere instead of guessing desktop and applications path by @MultisampledNight in #195
- Implement moving game installations by @invertedEcho in #193
- Fix uninstall for third party launcher games by @invertedEcho in #200
- Focus on what makes Rare a good choice by @loathingKernel in #201
- Add a bunch of accumulated fixes. by @loathingKernel in #203
- Fix typo by @invertedEcho in #204
- Add max shared memory override and download reordering options by @loathingKernel in #207
- Update move game to support moving across different drives by @invertedEcho in #199
- Add game helper to launch games in a detached process by @Dummerle in #202
- Split resources into base and themes to make diffs lighter by @loathingKernel in #212
- Implement image manager by @loathingKernel in #211
- Add ImageWidget and LibraryWidget from #196 by @loathingKernel in #213
- LibraryLayout from #196 by @loathingKernel in #214
- Small enhancements in moving game by @invertedEcho in #215
- ImageManager: Handle broken image.cache by @loathingKernel in #216
- Fix typo and add flatpak to README.md by @invertedEcho in #217
- Add SlidingStackedWidget from #196 by @loathingKernel in #218
- Bug fixes for merged features by @loathingKernel in #220
- Some more fixups by @loathingKernel in #221
- Don't double delete the game dir by @invertedEcho in #223
- Fix get_rare_executable func for macOS by @invertedEcho in #224
- Fixups by @loathingKernel in #225
- Fixups by @loathingKernel in #228
- ImageManager: Also test if 'game.metadata' has 'keyImages' by @loathingKernel in #230
- Implement shim legendary classes with overloaded/modified functions by @loathingKernel in #197
- Install advanced options by @Dummerle in #233
- InstallDialog: Adjust collapsible widget by @loathingKernel in #234
- Lgndr: Temporary fix for DLManager monkeypatching in Windows by @loathingKernel in #235
New Contributors
- @KovvalskiX made their first contribution in #161
- @ZhaoZuohong made their first contribution in #169
Full Changelog: 1.8.7...1.9.0-rc.1
Stellula Kakopo 9
Some small fixes including:
- Accept ~ in Path edits as home directory
- Auto renew session, when it expires
- Changes for flatpaks: Flatpaks will be available soon
- Fix AppImage for Wayland
- Fix auto compute save path
Stellula Kakopo 8
Changelog
Some minor bug fixes including:
- Discord RPC
- Cache images in store tab
- Color schemes
- Proton
- Fix some crash isuues
Full Changelog: 1.8.7...1.8.8