You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When I tried to use this mod alongside a mod that adds entities to the game that can break trees, I noticed that when they break the logs of the trees, the trees don't fall. I couldn't tell if this was a bug or an intended feature, so I decided to go to here and post a feature request to make it so trees CAN fall when entities break tree logs.
The text was updated successfully, but these errors were encountered:
I guess this is somewhat related to #476 as blocks must use block entities (I guess).
Will have to look at it again but it's quite a breaking change internally as most of the stuff is linked to the player today.
Describe the feature
When I tried to use this mod alongside a mod that adds entities to the game that can break trees, I noticed that when they break the logs of the trees, the trees don't fall. I couldn't tell if this was a bug or an intended feature, so I decided to go to here and post a feature request to make it so trees CAN fall when entities break tree logs.
The text was updated successfully, but these errors were encountered: