You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hello,
vanilla backpacks follow the movement of the spine_fk.005 bone to make it follow the movement of the body armor, I don't know what bones the RHS backpacks use but I assume they are the ones used for the belt, spine_fk.003 or 002, or maybe the spine_fk.004 ?
This causes the backpack movements to slide abnormally on the body armor when the backpack movements should be a consequence of the body armor movement.
I know this is a minor issue but it should be easy to fix, I would be grateful if you do so as this causes an anomaly (still playable) with my custom character animations, I spent a lot of time on these animations made from scrath and made firstly for the amazing RHS, and I will probably continue for a few more months, even if you don't fix it, for free because I fell into this passion.
I am attaching two clips to compare the vanilla BP movement to the RHS.
Hello,
vanilla backpacks follow the movement of the spine_fk.005 bone to make it follow the movement of the body armor, I don't know what bones the RHS backpacks use but I assume they are the ones used for the belt, spine_fk.003 or 002, or maybe the spine_fk.004 ?
This causes the backpack movements to slide abnormally on the body armor when the backpack movements should be a consequence of the body armor movement.
I know this is a minor issue but it should be easy to fix, I would be grateful if you do so as this causes an anomaly (still playable) with my custom character animations, I spent a lot of time on these animations made from scrath and made firstly for the amazing RHS, and I will probably continue for a few more months, even if you don't fix it, for free because I fell into this passion.
I am attaching two clips to compare the vanilla BP movement to the RHS.
Desktop.2024.09.12.-.19.06.45.08.mp4
Desktop.2024.09.12.-.19.09.39.12.mp4
The text was updated successfully, but these errors were encountered: