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Modelformats (and other fields) support for TrenchBroom game config #116

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Shfty opened this issue Dec 5, 2020 · 0 comments
Open

Modelformats (and other fields) support for TrenchBroom game config #116

Shfty opened this issue Dec 5, 2020 · 0 comments
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enhancement New feature or request

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@Shfty
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Shfty commented Dec 5, 2020

Currently, users have to modify either their TB game config or Qodot itself in order to enable obj_neverball support in their game configs.

The short-term solution is to add obj_neverball to the game config template as a default, but a better approach would be to expose all of the game config settings as properties.

It would probably be useful to add an 'extra fields' dictionary-of-dictionaries, so users can define fields not explicitly supported by Qodot in the event that TB's game config spec changes and Qodot hasn't caught up yet, as is the case with obj_neverball.

@Shfty Shfty added the enhancement New feature or request label Dec 5, 2020
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enhancement New feature or request
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