diff --git a/SplatoonScripts/Duties/Dawntrail/The Futures Rewritten/P4 Darklit.cs b/SplatoonScripts/Duties/Dawntrail/The Futures Rewritten/P4 Darklit.cs index 27cd856b..8e937fea 100644 --- a/SplatoonScripts/Duties/Dawntrail/The Futures Rewritten/P4 Darklit.cs +++ b/SplatoonScripts/Duties/Dawntrail/The Futures Rewritten/P4 Darklit.cs @@ -84,7 +84,7 @@ public enum State public uint WaterId = 0x99D; public override HashSet? ValidTerritories => [1238]; - public override Metadata? Metadata => new(1, "Garume"); + public override Metadata? Metadata => new(2, "Garume"); public Config C => Controller.GetConfig(); public override void OnStartingCast(uint source, uint castId) @@ -92,7 +92,7 @@ public override void OnStartingCast(uint source, uint castId) if (castId == 40239) _state = State.Start; if (_holyWingIds.Contains(castId)) { - var x = castId == _holyWingIds[0] ? 105f : 95f; + var x = castId == _holyWingIds[0] ? 106.5f : 93.5f; if (Controller.TryGetElementByName("StackBaitNorth", out var northElement)) northElement.refX = x; @@ -460,7 +460,7 @@ public override void OnSettingsDraw() ImGuiEx.EnumCombo("Mode", ref C.Mode); ImGuiEx.Text("Priority"); ImGuiEx.Text(C.Mode == Mode.Vertical - ? "NorthWest -> SouthWest -> NorthEast -> SouthWest" + ? "NorthWest -> SouthWest -> NorthEast -> SouthEast" : "NorthWest -> NorthEast -> SouthWest -> SouthEast"); C.PriorityData.Draw(); ImGuiEx.EnumCombo("Box Swap Type", ref C.BoxSwapType); @@ -510,4 +510,4 @@ public class Config : IEzConfig public PriorityData PriorityData = new(); public bool ShowOther = true; } -} \ No newline at end of file +}