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config.yml
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bridge:
# URL to use to connect to MatterBridge
url: http://localhost:4242
# Name of the gateway to which MatterBukkit should connect to
gateway: gateway1
# Token to use for MatterBridge authentication (optional)
token: null
incoming:
# Print chat messages received from MatterBridge to all players
enable: true
# Format for incoming chat messages
# Placeholders: %username% (name of the user who sent the message), %text% (content of the message)
format: "[%username%] %text%"
outgoing:
# URL to use for avatars in outgoing messages (requires a protocol on the other side of MatterBridge to support avatars)
# Placeholders: %playername% (name of the player), %uuid% (UUID of the player)
avatar-url: "https://crafatar.com/avatars/%uuid%"
# URL to use for avatars in outgoing system messages (i.e. death messages, player joins/quits, advancements and level up)
system-avatar-url: null
# Username to use for outgoing system messages
system-username: "System"
chat:
# Send player chat messages to MatterBridge
enable: true
death:
# Send death messages to MatterBridge
enable: true
# Format for death messages sent to MatterBridge
# Placeholders: %playername% (name of the player), %death-message% (the death message as shown to the player, i.e. "Playername was blown up by Creeper")
format: "%death-message%"
advancement:
# Send advancement messages to MatterBridge
enable: true
# Format for advancement messages sent to MatterBridge
# Placeholders: %playername% (name of the player), %advancement% (title of the advancement)
format: "%playername% has made the advancement [%advancement%]"
level-up:
# Send level up messages to MatterBridge
enable: true
# Minimum level to reach before sending a level up message
minimum-level: 0
# Only send level up messages every n levels (i.e. "5" would send a message once the player reached level 5, 10, 15, etc.)
modulus: 5
# Format for level up messages sent to MatterBridge
# Placeholders: %playername% (name of the player), %old-level% (the level the player was at before reaching the new level), %new-level% (the reached level)
format: "%playername% reached level %new-level%"
join:
# Send join messages to MatterBridge (i.e. "Playername joined the server")
enable: true
quit:
# Send quit messages to MatterBridge (i.e. "Playername left the server")
enable: true