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game.js
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var numSquare = 6;
var colors = [];
var winColor;
var squares = document.querySelectorAll(".square");
var heading = document.querySelector("div h1");
var head = document.querySelector("#head");
var msgDisplay = document.querySelector("#message");
var resetButton = document.querySelector("#reset");
var modeButtons = document.querySelectorAll(".mode");
init();
function init(){
setUpmodeButtons();
setUpSquares();
reset();
}
function setUpmodeButtons(){
for(var i=0; i<modeButtons.length; i++){
modeButtons[i].addEventListener("click", function(){
modeButtons[0].classList.remove("selected");
modeButtons[1].classList.remove("selected");
this.classList.add("selected");
this.textContent === "EASY MODE"? numSquare=3: numSquare=6;
reset();
})
}
}
function setUpSquares(){
for(var i=0; i<squares.length; i++){
squares[i].addEventListener("click", function(){
var clickedColor = this.style.backgroundColor;
if(clickedColor === winColor){
changeColors(winColor);
msgDisplay.textContent = "CORRECT!!!"
resetButton.textContent = "PLAY AGAIN?"
}else{
this.style.backgroundColor = "#232323";
msgDisplay.textContent = "TRY AGAIN!!!";
}
})
}
}
function reset(){
colors = generateRandomColors(numSquare);
winColor = pickcolor();
heading.innerHTML = winColor;
resetButton.textContent = "NEW COLORS";
msgDisplay.textContent = "";
for(var i=0; i<squares.length; i++){
if(colors[i]){
squares[i].style.display = "block";
squares[i].style.backgroundColor = colors[i];
}else{
squares[i].style.display = "none";
}
}
head.style.backgroundColor = "rgb(205, 121, 12)";
}
resetButton.addEventListener("click", function(){
reset();
})
function changeColors(color){
for(var i=0; i<squares.length; i++){
squares[i].style.backgroundColor = color;
head.style.backgroundColor = color;
}
}
function pickcolor(){
var random = Math.floor(Math.random()*colors.length);
return colors[random];
}
function generateRandomColors(num){
var arr = [];
for(var i=0; i<num; i++){
arr.push(randomColors());
}
return arr;
}
function randomColors(){
var r = Math.floor(Math.random()*256);
var g = Math.floor(Math.random()*256);
var b = Math.floor(Math.random()*256);
return "rgb("+r+", "+g+", "+b+")";
}