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CHANGELOG.md

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Changelog

All notable changes will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased]

Added

  • Colored Health Bar
  • MP4 Cutscene Support
  • Full Options Menu
  • Fixed Monster Song
  • Week 7
  • Full Mod Support
  • Arrow Color Changing
  • Not Hard-coded Events
  • Combo Hud
  • Skin Menu
  • Engine Version Check

Changed

  • Entire Animation Debug menu
  • Change Main Menu entirely
  • Change Main Menu Asset Fuctionality

[2022-8-5]

Added

  • Basic Options Menu with a Mods Menu (read MODDING.md)
  • 2 Default Mods
  • Paths.hx function to find folders
  • check to see if health icon is null in health icon (if so the animation is set to null)
  • Watermark in gameplay

Changed

  • How Tutorial is loaded
  • Version system
  • if the song characters in freeplay are null then it is the face icon instead of bf
  • Main Menu BG scroll Factor
  • Chart Editor Default Song
  • animation debug gridBG to 16x16 instead of 10x10
  • note input thing a bit

Removed

  • Removed check if weeks are unlocked for weeks to be added

Fixed

  • Changelog for v2022-8-4 (version 1) AGAIN (im dumb)

[2022-8-4]

Added

  • Helpful Functions file shit
  • dialogue Background (doesnt do shit yet)
  • if compiling with -DANIMtest you can open the animation debug (cant test it so im praying it works)
  • being able to exit Animation Debug if not entered using story mode or freeplay
  • funny images in images

Changed

  • Health is now watched in haxeflixels debug menu thing
  • Variable organizing in freeplay

Removed

  • Monster Song
  • Animation Debug Grid BG scroll factor

Fixed

  • Changelog for v2022-8-4 (version 1)

[2022-8-4]

Added

  • Miss Counter
  • Exit to Chart Editor
  • Exit to Freeplay and Exit to Story Mode