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Write gfx-hal backend for Turbine-Scene3D #70

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bvssvni opened this issue Nov 27, 2018 · 4 comments
Open

Write gfx-hal backend for Turbine-Scene3D #70

bvssvni opened this issue Nov 27, 2018 · 4 comments

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@bvssvni
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bvssvni commented Nov 27, 2018

Currently, it only uses OpenGL.

@aaruel
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aaruel commented Jul 25, 2019

This sounds fun to implement, will this depend on a Piston gfx-hal_graphics repo of some sort that doesn't exist yet?

@erlend-sh
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https://github.com/amethyst/rendy could probably save you a lot of work here.

@bvssvni
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bvssvni commented Jul 28, 2019

I would love to see Rendy being used here.

@erlend-sh
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@aaruel @bvssvni if you’re on Discord the best way to get this moving would be to come by our https://Discord.gg/Amethyst #rendering channel. Otherwise you can try to ping @omni-viral, @Frizi & @termhn with specific implementation questions here.

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