Symmetrical wayline-based transition path using asymmetric corner radii by default #43
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bug
Something isn't working
easy
less than 4 hours of work
medium-value
Solving this provides some value
EXPECTED: radii for the two rounded corners are calculated to be the same
ACTUAL:
WORKAROUND: Manually lower the
r
attribute for the transition until they're forced to be equal (but tight).The text was updated successfully, but these errors were encountered: