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gl_sharingInc.adoc

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General information about GL sharing follows.

The OpenCL specification in section 9.7 defines how to share data with texture and buffer objects in a parallel OpenGL implementation, but does not define how the association between an OpenCL context and an OpenGL context or share group is established. This extension defines optional attributes to OpenCL context creation routines which associate a GL context or share group object with a newly created OpenCL context. If this extension is supported by an implementation, the string "cl_khr_gl_sharing" will be present in the CL_DEVICE_EXTENSIONS string described in the table of allowed values for param_name for clGetDeviceInfo or in the CL_PLATFORM_EXTENSIONS string described in the table of allowed values for param_name for clGetPlatformInfo.

This section discusses OpenCL functions that allow applications to use OpenGL buffer, texture, and renderbuffer objects as OpenCL memory objects. This allows efficient sharing of data between OpenCL and OpenGL. The OpenCL API may be used to execute kernels that read and/or write memory objects that are also OpenGL objects.

An OpenCL image object may be created from an OpenGL texture or renderbuffer object. An OpenCL buffer object may be created from an OpenGL buffer object.

Any supported OpenGL object defined within the GL share group object, or the share group associated with the GL context from which the CL context is created, may be shared, with the exception of the default OpenGL objects (i.e. objects named zero), which may not be shared.