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From your peripheral sight you spot one of the rats darting forward and twisting around, bringing their long, bladed tail to bear! The lethal tendril weaves too fast for you to dodge or duck, and the weaponized tip lashes your arm! The attack directly impacts you! (H: -1)[Uncaught TypeError]
Something bad happened!
Please report this message, and include any prior scene text or a description of what you did before seeing this message:
Flash Player: Desktop - Windows 10
Flash Version: WIN 28,0,0,126
Game Version: 0.7.251
Error Name: TypeError
Error Mesg: Error #1009
TypeError: Error #1009
at classes::TiTS/ratcounterTextGenerator()
at classes.GameData::GroundCombatContainer/processHostileGroupActions()
at classes.GameData::GroundCombatContainer/processFriendlyGroupActions()
at classes.GameData::GroundCombatContainer/processCombat()
at classes.GameData::GroundCombatContainer/doStunRecover()
at classes::TiTS/buttonClick()
BTW, conditions were Bleeding, Charged Weapon, Drone Disabled, Lightning Moves, Stunned, and Tripped.
The text was updated successfully, but these errors were encountered:
He is last paragraph and error message.
From your peripheral sight you spot one of the rats darting forward and twisting around, bringing their long, bladed tail to bear! The lethal tendril weaves too fast for you to dodge or duck, and the weaponized tip lashes your arm! The attack directly impacts you! (H: -1)[Uncaught TypeError]
Something bad happened!
Please report this message, and include any prior scene text or a description of what you did before seeing this message:
Flash Player: Desktop - Windows 10
Flash Version: WIN 28,0,0,126
Game Version: 0.7.251
Error Name: TypeError
Error Mesg: Error #1009
TypeError: Error #1009
at classes::TiTS/ratcounterTextGenerator()
at classes.GameData::GroundCombatContainer/processHostileGroupActions()
at classes.GameData::GroundCombatContainer/processFriendlyGroupActions()
at classes.GameData::GroundCombatContainer/processCombat()
at classes.GameData::GroundCombatContainer/doStunRecover()
at classes::TiTS/buttonClick()
BTW, conditions were Bleeding, Charged Weapon, Drone Disabled, Lightning Moves, Stunned, and Tripped.
The text was updated successfully, but these errors were encountered: