Releases: NieR-Rein-Guide/nierrein.guide
v1.4.0
v1.3.7
Updated database
v1.3.6
Updated database
v1.3.5
Updated database
v1.3.4
Updated database
SinoAlice collab
v1.3.3
Updated database
Costumes
- Abstract Boor
Weapons
- Buried Villa
- Altered-Wing Staff
- Devoted Corpse
v1.3.2
Updated database
Costume: F-H Revolutionary (Staff) (4 MLB A0)*
ATK: 5807
HP: 80650
DEF: 3803
Skill: Grand Resolution - 330% dmg x3 to one enemy 75% chance to inflict blind for 3 turns. Increase dark dmg dealt by 30% for 30 sec. - A Gauge (1440)
Ability 1: Toughness - HP up by 30%.
Ability 2: Luminous Guard - Light damage taken down by 25% .
Ability 3: Vigor - Attack up by 15%.
Costume: Abyssal Weapon (Spear) (4 MLB A0)*
ATK: 7747
HP: 59799
DEF: 3775
Skill: Quo Vadis - 290% dmg 3 times dmg increases by 40% when HP is over 80%.Increase dmg of 2x or more chains by 40% for 30 sec - B Gauge (1080)
Ability 1: Festering Memory - Attack up by 40%. Skill cooldown time extended by 50%.
Ability 2: Liquid Acuity - Increases attack of equipped water-element weapons by 80% and HP of equipped water-element weapons by 40%.
Ability 3: Assault - All allies' critical rates up by 10%.
Costume: Abyssal Prisoner (2H Sword) (4 MLB A0)*
ATK: 7656
HP: 51849
DEF: 4021
Skill: ERADICATECALAMITY - Deal 150% dmg to one enemy 5 times. decrease their\ndef by 30% (60 sec.), 50% gauge increase at battle start. - C Gauge (1008)
Ability 1: Festering Chivalry - Attack up by 40%. Skill cooldown time extended by 50%.
Ability 2: Liquid Acuity - Increases attack of equipped water-element weapons by 80% and HP of equipped water-element weapons by 40%.
Ability 3: Bold Vigor - Damage up by 20% when HP is above 70%.
Weapon: Evocative Bonfire (Water 2H Sword) (4 MLB)*
ATK: 3332
HP: 28625
DEF: 1984
Skill 1: Abyssal Blitz x5 - Deal 85% damage to one enemy 5 times. (20sec)
Skill 2: Abyssal Render Blitz x3 - Deal 40% damage to one enemy 3 times and reduce defense by 30% for 30 seconds. (20sec)
Ability 1: Liquid Boon - Water damage dealt up by 30%.
Ability 2: Bold Vigor - Damage up by 20% when HP is above 70%.
Ability 3: Barrier: Debilitating Bane Rank 4 - Reduce the effect of Burden: Debilitating Bane.
Weapon: Si'F-06cracked (Water Spear) (4 MLB)*
ATK: 2707
HP: 24938
DEF: 2327
Skill 1: Abyssal Recovery x5 - Deal 50% damage to one enemy 5 times and recover 10% of your HP. (19sec)
Skill 2: Abyssal Ire x4 - Deal 45% dmg to a single enemy 4 time(s) and increase dmg of 2x or more chains by 15% (15 sec.) for all allies. (19sec)
Ability 1: Liquid Boon - Water damage dealt up by 30%.
Ability 2: Bold Vigor - Damage up by 20% when HP is above 70%.
Weapon: Silversnow Shadow (Water Gun) (4 MLB)*
ATK: 2022
HP: 32839
DEF: 1583
Skill 1: Silversnow Valiance x5 - Deal 35% damage to one enemy 5 times and increase all allies' attack by 30% for 30 seconds. (18sec)
Skill 2: Silversnow L. Boon x3 - Deal 110% damage to one enemy 3 times and increase your water damage by 30% for 15 seconds. (23sec)
Ability 1: Liquid Boon - Water damage dealt up by 30%.
Ability 2: Liquid Haste - Skill cooldown time reduced by 10% while equipped with a water-affinity main weapon.
Ability 3: Barrier: Miasma of Indolence Rank 4 - Reduce the effect of Burden: Miasma of Indolence.
Weapon: Type-3 Fists (Water Fist) (4 MLB)*
ATK: 2799
HP: 23237
DEF: 1560
Skill 1: Type-3 Bold Vigor x5 - Deal 90% damage to one enemy 5 times (damage increased by 40% when HP over 80%). (27sec)
Skill 2: Type-3 L. Boon x3 - Deal 110% damage to one enemy 3 times and increase your water damage by 30% for 15 seconds. (23sec)
Ability 1: Liquid Boon - Water damage dealt up by 30%.
Ability 2: Liquid Haste - Skill cooldown time reduced by 10% while equipped with a water-affinity main weapon.
Ability 3: Barrier: Miasma of Indolence Rank 4 - Reduce the effect of Burden: Miasma of Indolence.
v1.3.1
Update database
Costume: (Staff) (4 MLB A0)*
ATK: 5807
HP: 80650
DEF: 3803
Skill: Grand Resolution - 330% dmg x3 to one enemy 75% chance to inflict blind for 3 turns. Increase dark dmg dealt by 30% for 30 sec. - A Gauge (1440)
Ability 1: Toughness - HP up by 30%.
Ability 2: Luminous Guard - Light damage taken down by 25% .
Ability 3: Vigor - Attack up by 15%.
Costume: Pilfering Boor (2H Sword) (2 MLB A0)*
ATK: 2571
HP: 26771
DEF: 1512
Skill: Avian Flutter - Deal 45% damage to one enemy 4 times and increase all allies' attack by 10% for 30 seconds. - C Gauge (912)
Ability 1: Vigor - Attack up by 12%.
Ability 2: Toughness - HP up by 12%.
Ability 3: Training - Increases chance normal atk will be 3-chain or more by 3%.
Weapon: Ceremonial Scimitar (Wind 2H Sword) (2 MLB)*
ATK: 1293
HP: 12008
DEF: 679
Skill 1: Ceremonial Blitz x3 - Deal 55% damage to one enemy 3 times. (20sec)
Skill 2: Ceremonial Render - Deal 35% damage to one enemy 2 times and reduce their defense by 6% for 10 seconds. (20sec)
Ability 1: Vigor - Attack up by 6%.
Ability 2: Toughness - HP up by 6%.
Weapon: Anamnesis of Dawn (Dark Staff) (4 MLB)*
ATK: 2007
HP: 30714
DEF: 1800
Skill 1: Mythic Void Boon x5 - Deal 100% damage to one enemy 5 times and increase your dark damage by 50% for 15 seconds. (23sec)
Skill 2: Mythic Caged Vigor x4 - Deal 100% dmg x4 to one enemy. If your HP is 70% or lower, dmg increases the lower your HP is (up to 60%). (26sec)
Ability 1: Caged Vigor - Increases damage dealt by up to 40% when your HP is 70% or lower (damage increases the lower your HP is).
Ability 2: Void First Strike - Character skill gauge needed reduced by 10% while equipped with a dark-affinity main weapon.
Ability 3: Barrier: Miasma of Indolence Rank 2 - Reduce the effect of Burden: Miasma of Indolence.
Debris: Luminous Guard Chunk (4)*
Ability: Light damage taken down by 8%.
Memoir Series: Desert Tales
Small Set: Chance of a 3/4/5-chain occurring up by 3% each for all allies.
Large Set: Chance of a 3/4/5-chain occurring up by 5% each for all allies.
Piece 1: Coin of Another
Piece 2: Unfermented Alcohol
Piece 3: Hooked Fish