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For example, after executing following code, all nodes will be one on top of another in the view.
consttrafficData1=dataInFrame1;consttrafficData2=dataInFrame2;viz.updateData(trafficData1);// do some stuffviz.updateData(trafficData2);// do other stuffviz.updateData(trafficData1);
I reviewed the source code. Found that ltrTreeLayout()'s cache is the key.
Code will push a map of three elements in the cache.
For example, after executing following code, all nodes will be one on top of another in the view.
I reviewed the source code. Found that ltrTreeLayout()'s cache is the key.
Code will push a map of three elements in the cache.
But using cache as a object that represents positions alone in the following execution after line 75. so bug emerges.
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