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Hi,
I’m wondering how BundleSDF tracks objects if they temporarily move out of the camera’s field of view for some frames. Does the method just ignore those frames for such cases? If not, are there recommended strategies to address this issue?
Thanks!
The text was updated successfully, but these errors were encountered:
Hi,
I’m wondering how BundleSDF tracks objects if they temporarily move out of the camera’s field of view for some frames. Does the method just ignore those frames for such cases? If not, are there recommended strategies to address this issue?
Thanks!
The text was updated successfully, but these errors were encountered: