Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Game Crash #5

Open
ibrokemypie opened this issue Jan 11, 2019 · 1 comment
Open

Game Crash #5

ibrokemypie opened this issue Jan 11, 2019 · 1 comment
Labels
bug Something isn't working

Comments

@ibrokemypie
Copy link

Part way through a game with 2 other players with 3 bots the game crashed. I do not know what caused it but I got the terminal output for each client

Host:

[2019-01-11T15:55:29] Game started
Exception of type `System.OverflowException`:
  at (wrapper managed-to-native) System.Object.__icall_wrapper___emul_rconv_to_ovf_i8(single)
  at OpenRA.Mods.RA2.Activities.ShootableBallisticMissileFly.GetEffectiveFacing () [0x00080] in <4d3d84a985944bf1b0867f7a934c2450>:0
  at OpenRA.Mods.RA2.Activities.ShootableBallisticMissileFly.FlyToward (OpenRA.Actor self, OpenRA.Mods.RA2.Traits.ShootableBallisticMissile sbm) [0x00033] in <4d3d84a985944bf1b0867f7a934c2450>:0
  at OpenRA.Mods.RA2.Activities.ShootableBallisticMissileFly.Tick (OpenRA.Actor self) [0x00073] in <4d3d84a985944bf1b0867f7a934c2450>:0
  at OpenRA.Activities.Activity.TickOuter (OpenRA.Actor self) [0x00062] in <8b6124299cf74874abea4e1c7f7da9b2>:0
  at OpenRA.Traits.ActivityUtils.RunActivity (OpenRA.Actor self, OpenRA.Activities.Activity act) [0x0001f] in <8b6124299cf74874abea4e1c7f7da9b2>:0
  at OpenRA.Actor.Tick () [0x00010] in <8b6124299cf74874abea4e1c7f7da9b2>:0
  at OpenRA.World.Tick () [0x0004c] in <8b6124299cf74874abea4e1c7f7da9b2>:0
  at OpenRA.Game.InnerLogicTick (OpenRA.Network.OrderManager orderManager) [0x0022c] in <8b6124299cf74874abea4e1c7f7da9b2>:0
  at OpenRA.Game.LogicTick () [0x00056] in <8b6124299cf74874abea4e1c7f7da9b2>:0
  at OpenRA.Game.Loop () [0x000d9] in <8b6124299cf74874abea4e1c7f7da9b2>:0
  at OpenRA.Game.Run () [0x00044] in <8b6124299cf74874abea4e1c7f7da9b2>:0
  at OpenRA.Game.InitializeAndRun (System.String[] args) [0x00013] in <8b6124299cf74874abea4e1c7f7da9b2>:0
  at OpenRA.Program.Main (System.String[] args) [0x0004e] in <8b6124299cf74874abea4e1c7f7da9b2>:0

Client 1:

Exception of type System.OverflowException:
  at (wrapper managed-to-native) System.Object.__icall_wrapper___emul_rconv_to_ovf_i8(single)
  at OpenRA.Mods.RA2.Activities.ShootableBallisticMissileFly.GetEffectiveFacing () [0x00080] in <c4c5d65b395d4687bd32ed44de5f645e>:0
  at OpenRA.Mods.RA2.Activities.ShootableBallisticMissileFly.FlyToward (OpenRA.Actor self, OpenRA.Mods.RA2.Traits.ShootableBallisticMissile sbm) [0x00033] in <c4c5d65b395d4687bd32ed44de5f645e>:0
  at OpenRA.Mods.RA2.Activities.ShootableBallisticMissileFly.Tick (OpenRA.Actor self) [0x00073] in <c4c5d65b395d4687bd32ed44de5f645e>:0
  at OpenRA.Activities.Activity.TickOuter (OpenRA.Actor self) [0x00062] in <992bcb9ef4214c0780b409c22d1f50fe>:0
  at OpenRA.Traits.ActivityUtils.RunActivity (OpenRA.Actor self, OpenRA.Activities.Activity act) [0x0001f] in <992bcb9ef4214c0780b409c22d1f50fe>:0
  at OpenRA.Actor.Tick () [0x00010] in <992bcb9ef4214c0780b409c22d1f50fe>:0
  at OpenRA.World.Tick () [0x0004c] in <992bcb9ef4214c0780b409c22d1f50fe>:0
  at OpenRA.Game.InnerLogicTick (OpenRA.Network.OrderManager orderManager) [0x0022c] in <992bcb9ef4214c0780b409c22d1f50fe>:0
  at OpenRA.Game.LogicTick () [0x00056] in <992bcb9ef4214c0780b409c22d1f50fe>:0
  at OpenRA.Game.Loop () [0x000d9] in <992bcb9ef4214c0780b409c22d1f50fe>:0
  at OpenRA.Game.Run () [0x00044] in <992bcb9ef4214c0780b409c22d1f50fe>:0
  at OpenRA.Game.InitializeAndRun (System.String[] args) [0x00013] in <992bcb9ef4214c0780b409c22d1f50fe>:0
  at OpenRA.Program.Main (System.String[] args) [0x0004e] in <992bcb9ef4214c0780b409c22d1f50fe>:0

Client 2:

Exception of type System.OverflowException: 
  at (wrapper managed-to-native) System.Object.__icall_wrapper___emul_rconv_to_ovf_i8(single)
  at OpenRA.Mods.RA2.Activities.ShootableBallisticMissileFly.GetEffectiveFacing () [0x00080] in <4d3d84a985944bf1b0867f7a934c2450>:0 
  at OpenRA.Mods.RA2.Activities.ShootableBallisticMissileFly.FlyToward (OpenRA.Actor self, OpenRA.Mods.RA2.Traits.ShootableBallisticMissile sbm) [0x00033] in <4d3d84a985944bf1b0867f7a934c2450>:0 
  at OpenRA.Mods.RA2.Activities.ShootableBallisticMissileFly.Tick (OpenRA.Actor self) [0x00073] in <4d3d84a985944bf1b0867f7a934c2450>:0 
  at OpenRA.Activities.Activity.TickOuter (OpenRA.Actor self) [0x00062] in <8b6124299cf74874abea4e1c7f7da9b2>:0 
  at OpenRA.Traits.ActivityUtils.RunActivity (OpenRA.Actor self, OpenRA.Activities.Activity act) [0x0001f] in <8b6124299cf74874abea4e1c7f7da9b2>:0 
  at OpenRA.Actor.Tick () [0x00010] in <8b6124299cf74874abea4e1c7f7da9b2>:0 
  at OpenRA.World.Tick () [0x0004c] in <8b6124299cf74874abea4e1c7f7da9b2>:0 
  at OpenRA.Game.InnerLogicTick (OpenRA.Network.OrderManager orderManager) [0x0022c] in <8b6124299cf74874abea4e1c7f7da9b2>:0 
  at OpenRA.Game.LogicTick () [0x00056] in <8b6124299cf74874abea4e1c7f7da9b2>:0 
  at OpenRA.Game.Loop () [0x000d9] in <8b6124299cf74874abea4e1c7f7da9b2>:0 
  at OpenRA.Game.Run () [0x00044] in <8b6124299cf74874abea4e1c7f7da9b2>:0 
  at OpenRA.Game.InitializeAndRun (System.String[] args) [0x00013] in <8b6124299cf74874abea4e1c7f7da9b2>:0 
  at OpenRA.Program.Main (System.String[] args) [0x0004e] in <8b6124299cf74874abea4e1c7f7da9b2>:0
@MustaphaTR
Copy link
Owner

Known issue which is caused by V3 or Drednough missiles, but we are still not sure why this happens so couldn't fix yet.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants