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When profiling our game, we've found that DirectInputManager.Poll method generates garbage on each frame (about 0.8 to 1.6 KB, which is a significant amount in a game that produces around 2KB in total per frame). Any chance this can be looked into to determine why? Thanks!
The text was updated successfully, but these errors were encountered:
When profiling our game, we've found that
DirectInputManager.Poll
method generates garbage on each frame (about 0.8 to 1.6 KB, which is a significant amount in a game that produces around 2KB in total per frame). Any chance this can be looked into to determine why? Thanks!The text was updated successfully, but these errors were encountered: