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100 players: connection time appears as 0:00 for some users #33

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megascatterbomb opened this issue Aug 2, 2023 · 0 comments
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megascatterbomb commented Aug 2, 2023

As we use the status command for getting connection time, status being broken in 100 player affects the connection time displayed.

Assuming there isn't a workaround, could we return something like undefined when the connection time can't be retrieved? That way the frontend can distinguish between the two and return an error state.

This kinda involves frontend and backend, close this if the backend already has support.

@Bash-09 Bash-09 added the bug Something isn't working label Jan 29, 2024
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