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app.js
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const game = ()=>{
let pScore = 0;
let cScore = 0;
const startGame = () =>{
const playButton = document.querySelector(".intro button");
const introScreen = document.querySelector(".intro");
const match = document.querySelector(".match");
playButton.addEventListener("click", () => {
introScreen.classList.add("fadeOut");
match.classList.add("fadeIn");
});
};
const playMatch = () => {
const options = document.querySelectorAll(".options button");
const playerHand = document.querySelector(".player-hand");
const computerHand = document.querySelector(".computer-hand");
const hands = document.querySelectorAll(".hands img")
hands.forEach(hand => {
hand.addEventListener("animationend", function(){
this.style.animation = "";
})
})
const computerOptions = ["rock", "paper", "scissors"];
options.forEach(options => {
options.addEventListener("click", function(){
const computerNumber = Math.floor(Math.random() * 3);
const computerChoice = computerOptions[computerNumber];
setTimeout(() =>{
compareHands(this.textContent, computerChoice)
playerHand.src = `./assets/${this.textContent}.png`;
computerHand.src = `./assets/${computerChoice}.png`;
}, 1250)
playerHand.style.animation = "shakePlayer 1.90s ease";
computerHand.style.animation = "shakeComputer 1.90s ease";
});
});
};
const updateScore = () =>{
const playerScore = document.querySelector(".player-score p");
const computerScore = document.querySelector(".computer-score p");
playerScore.textContent = pScore;
computerScore.textContent = cScore;
}
const compareHands = (playerChoice, computerChoice) =>{
const winner = document.querySelector(".winner");
if(playerChoice === computerChoice){
winner.textContent = "TIE.";
return;
}
if(playerChoice === "rock" ){
if(computerChoice === "scissors"){
winner.textContent = "WIN !";
pScore++
updateScore();
return;
}else{
winner.textContent = "LOSE..";
cScore++
updateScore();
return;
}
}
if(playerChoice === "paper" ){
if(computerChoice === "rock"){
winner.textContent = "WIN !";
pScore++
updateScore();
return;
}else{
winner.textContent = "LOSE..";
cScore++
updateScore();
return;
}
}
if(playerChoice === "scissors" ){
if(computerChoice === "paper"){
winner.textContent = "WIN !";
pScore++
updateScore();
return;
}else{
winner.textContent = "LOSE..";
cScore++
updateScore();
return;
}
}
}
startGame();
playMatch();
};
game();