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README
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README
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snesimg v0.2 - Convert images to SNES Format with Palette
By Matthew Callis http://eludevisibility.org / http://superfamicom.org
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-f string input filename can be anyone one of: TIFF, BMP, JPEG, GIF, PNG, ICO, PSD, XBM, CUR, TGA, PICT, EPS
-c asm/- the format of the palette; asm outputs in '.db $##, $##' format, otherwise it defaults to raw .clr format
-pf string palette filename; if none it defaults to the input filename
-w int overide width of image
-h int overide height of image
-d YES/NO verbose information printed on screen\n
Example: snesimg -f sprite-32x32.png -w 128 -h 32 -c asm
Many Thanks to creaothceann, byuu and everyone else at http://board.byuu.org/ for help on the linux version that helped me replace my crappy osx version with a proper one