All notable changes to the "Flakkari" project will be documented in this file.
Check Keep a Changelog for recommendations on how to structure this file.
- Implement 3d components - by @MasterLaplace in #49
- Implement flakkari protocol v1 - by @MasterLaplace in #52
- Implement unity library - by @MasterLaplace in #54
- Handle Camera's direction and Disconnect Request - by @MasterLaplace in #56
- Build package and handle event - by @MasterLaplace in #50
- Update Flakkari4Unity Library to synchronize correctly with Protocol v1 - by @MasterLaplace in #58
- Include Singleton library - by @MasterLaplace in #39
- Enhance GitHub workflows with build provenance and linter permissions - by @MasterLaplace in (7026c57)
- Add Dependabot configuration - by @MasterLaplace in (7026c57)
- Fix Create Release and Deploy Page - by @MasterLaplace in #41
- Fix bug failed to connect - by @MasterLaplace in #43
- Fix to get a constant connection using the protocol - by @MasterLaplace in #45
- Implement a complete payload for flakkari protocol - by @MasterLaplace in #26
- Feature version bumper and release - by @MasterLaplace in #33
- Feature deploy page on release - by @MasterLaplace in #37
- Feature clang format linter - by @MasterLaplace in #38
- Bug macos build error caused by logger class - by @MasterLaplace in #25
- Windows CI Build Errors - by @MasterLaplace in #28
- Bug bumper script and ci tag out of sync - by @MasterLaplace in #36
- Set up Git with GitHub Token - by @MasterLaplace in #34
- Implement a basic client manager - by @MasterLaplace in #11
- Implement header packet for flakkari protocol - by @MasterLaplace in #12
- Implemen a complete udp server - by @MasterLaplace in #13
- Update the flakkari logger - by @MasterLaplace in #15
- Update the flakkari network library - by @MasterLaplace in #16
- Implement a command manager for admin user - by @MasterLaplace in #17
- Implement ecs in flakkari server - by @MasterLaplace in #18
- Implement a math library in flakkari engine - by @MasterLaplace in #19
- Implement a game class in flakkari server - by @MasterLaplace in #20
- Implement the game manager class - by @MasterLaplace in #21
- Implement a complete game manager - by @MasterLaplace in #22
- Dev 0.2.0 by @MasterLaplace in #23
- Apply personal GitHub template - by @MasterLaplace in #2
- Implement a logger class for the flakkary server - by @MasterLaplace in #3
- Implement a address class to handle ip and port - by @MasterLaplace in #4
- Implement a socket wrapper - by @MasterLaplace in #5
- Implement a buffer class to handle binary data - by @MasterLaplace in #6
- Implement a poll wrapper - by @MasterLaplace in #7
- Implement a complete network lib - by @MasterLaplace in #8
- Implement a simple udp server and client - by @MasterLaplace in #9
- Dev 0.1.0 by @MasterLaplace in #10