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BepInEx 6.0.0-pre.2 crash using IL2CPP_net6 version #9
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The fix would almost certainly have to be game-specific. There is no way to fix it in general for IL2CPP. |
Trying with this game. So far, nothing works. |
Log file:
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Tried a game with BepInEx 6.0.0-pre.2 as BepInEx 6.0.0-pre.1 crash on preloader phase. Using pre1 version of the plugin does nothing but using net6 version does load into game but crash the game soon after. So, update to BepInEx 6.0.0-pre.2 please?
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