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1. How to Install it
For Windows you can easily download the pre-build binaries and extract them to the game's directory, not in a separate folder, the executables should be in the same directory where the vanilla executable is.
For Linux you must:
- clone the repo by opening the terminal and typing
git clone https://github.com/MadDeCoDeR/Classic-RBDOOM-3-BFG.git
(note: it might need to install git)
- You need the following dependencies in order to compile Classic RBDoom3BFG with all features: On Debian or Ubuntu:
apt-get install cmake libsdl2-dev libopenal-dev libavcodec-dev libavformat-dev libavutil-dev libswscale-dev
On Fedora First you must Install RPMFusion
dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm
yum install cmake SDL-devel openal-devel ffmpeg-devel
On ArchLinux
sudo pacman -S sdl2 ffmpeg openal cmake
On openSUSE (tested in 13.1)
zypper in openal-soft-devel cmake libSDL2-devel libffmpeg1-devel
"libffmpeg1-devel" requires the PackMan repository. If you don't have that repo, and don't want to add it, remove the "libffmpeg1-devel" option and compile without ffmpeg support.
- Generate the Makefiles using CMake:
cd neo/ ./cmake-linux-profile.sh(recommended retail profile)
4)Compile RBDOOM-3-BFG targets with
cd ../build make